Louis Vass @L_D_Vass
Designer + 3D Technical Artist - Houdini, Unreal Engine, Python, C++, Machine Learning, Digital Morphogenesis louisvass.artstation.com Birmingham, England Joined June 2023-
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I created this little setup to explain animation curves to a friend. Quite a simple but fun exercise :P In @sidefx #houdini
親指の取付部を変更してみたんですけど、イヤこれキモい.なんちゅうか、白くて細くて骨っぽいし、ブラブラしてるし動きが人間っぽいけどどこかズレていて、アンデッドっぽくないですか.キモっ.でも面白い.3Dプリンターで一発造形なので組み立ても調整も無し.今度の #つくろがや に持って行こう.
I made an open-source tool for checking (and fixing) whether normals textures (those light-bluish things) are properly normalized: github.com/erich666/Norma… I'm finding that, in various repos, many are not properly formed. Real goal: get tools out there to fix their code. Point me!
Conformal maps (differentiable over the complex plane) can be defined infinitesimally as circle packings. en.wikipedia.org/wiki/Conformal… en.wikipedia.org/wiki/Holomorph…
ベクトル場を表現するテクを使って任意のジオメトリの主方向を可視化する方法を説明したチュートリアルをアップしました。 I've uploaded a tutorial video explaining how to visualize principal direction of any given mesh with vector field viz tech. #Houdini youtu.be/0BBXtPPGaKg
ベクトル場を表現するテクを使って任意のジオメトリの主方向を可視化する方法を説明したチュートリアルをアップしました。 I've uploaded a tutorial video explaining how to visualize principal direction of any given mesh with vector field viz tech. #Houdini youtu.be/0BBXtPPGaKg https://t.co/kgE1JYCLCo
Mesh LaplacianのソルバをPytnon SOPからLinear Solver SOPに置き換えました curveskeleton.hipnc distancealonggeometry.hipnc laplaciandeform.hipnc minimalsurface.hipnc drive.google.com/drive/u/0/fold…
For my last post of the sabbatical I thought I'd share a simplicial fluid solver I implemented using Houdini's new linear solver. Based off the paper: "Stable, Circulation-Preserving, Simplicial Fluids" Hip file here: github.com/jakericedesign…
For artists coming from #Houdini, it's pretty much the same code than you'd write in VEX. In fact, here's the same demo ported to an Attribute Wrangle node. So yes, you already know how to write GPU code!
Dynamic Digital Radiography (DDR) allows you to observe movement like never before. This novel low-dose X-ray imaging technique enables visualization of anatomy in motion.
【507 Mechanical Movements】 507種類の機構のイラスト・アニメーションが見れるサイト。1868年に出版された書籍を元に、web版として再編集したもの。 今でも現役バリバリで使われる機構から、今では全く見ない機構まで幅広く網羅。これは見てて楽しいし、勉強になるぞ!! 507movements.com
I was able to add 26 articles to the Sketching with Math and Quasi Physics this year. This was originally to recycle the materials I made for other purposes, but doing so helped me learn a lot and brought new opportunities🙏 ↓ Visual bookmarks aka tweets kyndinfo.notion.site/04040289384041…
I was able to add 26 articles to the Sketching with Math and Quasi Physics this year. This was originally to recycle the materials I made for other purposes, but doing so helped me learn a lot and brought new opportunities🙏 ↓ Visual bookmarks aka tweets kyndinfo.notion.site/04040289384041… https://t.co/cyhSj2Fsc5
I've compiled all my PureRef tips into one blogpost so you can bookmark it and refer back to! artofpilgrim.xyz/blog/posts/Pur…
I seem to have been making a slightly grotesque hybrid-growth-fluid-blob solver.
Designing 3D world 3Dのデザイン kyndinfo.notion.site/Designing-3D-w…
@thecgwiki function float bias(float val; float bias) { return (val / ((((1.0/bias) - 2.0)*(1.0 - val))+1.0)); } function float gain(float val; float gain) { if(val < 0.5) return bias(val * 2.0,gain)/2.0; else return bias(val * 2.0 - 1.0,1.0 - gain)/2.0 + 0.5; }
Interpolation and Animation kyndinfo.notion.site/Interpolation-…
Pottery Wheel BTS: #madewithgsg - Full Tutorial: bit.ly/3FCKHaK @GSG3D Plus 4 Everyone: bit.ly/plus4everyone
Houdini 20 hidden gem! Do attribute transfers directly inside materialx on the rendertime geometry. Watch my tutorial about it now: youtu.be/yNlyNhtpiRY?si… #houdini #karma #rendering
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2K Followers 449 Following Indie Game Dev, 3D Artist, hobby game-programmer! working on fan projects and my own games. Interested in low level stuff | average C++ and C# enjoyerValence 3D @Valence3D
741 Followers 1 Following Valence 3D is a powerful, beautiful & easy-to-use 3D modeling & design tool built from scratch for iPad & iPhone #3D #Modeling #Design #App #iOS #Valence3DAppSimiRealityMotionSyst.. @SimiSystems
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2K Followers 771 Following guided by curiosity and created with passion - Houdini 3D Artist https://t.co/cL8MDH8wgzMuhammed Kocabas @mkocab_
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229 Followers 198 Following Postdoctoral associate at @TuftsUniversity 🇺🇸 PhD in #physics from @ENSdeLyon 🇫🇷 and @PoreLab_SFF 🇳🇴 #granular #porous_media #microfluidic #viscoelasticSCI Institute @uusci
718 Followers 117 Following The SCI Institute is a world renowned leader in scientific computing. We develop tools that create solutions to problems affecting various facets of human life.Here's my first modeling challenge! I've modeled a form and I want you guys to attempt the same thing. 😤 Guidelines for this: Quote reply with your solution smoothed and with wires. Must be subdiv only! Next week, I'll post my solution! 😄
@odd_enough POV: Jordan Cain's actual plan: Mission: Inspire everyone to start modelling. Mission status: [overwhelming] successful. 😈
For those who need to hear it, I am a self-taught artist with autism. I never went to college, but I also never let that keep me from following my passions. I've been modeling professionally for the past 15 years but I consider myself a perpetual student. Always keep learning.🙂
This is literally the foundation of all my subdivisional problem solving. I used unsupported bevels as the example because it's easiest to grasp. But if you want to get better at subdiv, make sure you memorize this mechanic.
made a quick breakdown if anyone is interested. Hope it helps :)
Here's my first modeling challenge! I've modeled a form and I want you guys to attempt the same thing. 😤 Guidelines for this: Quote reply with your solution smoothed and with wires. Must be subdiv only! Next week, I'll post my solution! 😄
Really inspired by @boltondynamics work so I tried to make one of them in 30 minutes. Thanks #plasticity3d #3dartwork
#Houdini #Procedural #FlipClock Displays multiple texts in sequence and automatically adjusts to the largest input.
Naughty Dog example of using Maya as the main program to do the light placement, two viewports for piloting and seeing the overall scene, and then the preview window of the in-game result. Ace to see how other studios work ! 😀 youtube.com/watch?v=v9FEWU…
San Giovanni (Saint John), inspired by and based on a painting by Roberto Ferri. Sculpted in #ZBrush by @leila_khalili Groomed and rendered in #Maya using #ArnoldRenderer by me.
LDraw2Houdini gained tons of new features and improvements over the year, so I decided to edit this little reel. :) For everyone who hasn't heard about it yet, this lets you import #LEGO bricks and sets into #Houdini with ease! Get the latest release: github.com/stefanmuller/l…
A new version 1.0.9 is coming to the App Store Monday. I’m sorry for all the crashes and issues. I’ve been working 24/7 on the user manual and fixing bugs. After updating if you are still experiencing crashes or are unsatisfied with Valence, please request a refund for the app,
Also if you think the app is useless or just straight garbage, then please leave the conversation and vote with your dollars. Valence is the product of one person who obsessed for 5 years to make a modeling tool. Other DCCs have been around for 20-30 years and still crash.
The new trend for 3d (spline3d), motion design(Rive) and rendering (packshot) software seems to be browser based subscription apps. So if you dont have internet you no longer have a software. Yayyy In the future you will own nothing and you'll be happy.
Definitely easier to do all of this is blender, but with just an iPad, you can get it all done @Valence3D @Procreate @nomadsculpt #lowpoly
📍PATCH UPDATE: 2024.0.173 Excited to introduce a new USD workflow with Unreal Engine 5.4. Now you can export garment simulation data to USD files and access 18 default MetaHuman body types in the asset library. 🔓️🌈
I paid $10 on a simple ice cream cone recently. It was gone in less than 15 minutes. No customer support of any kind. No free updates, not even one. It has no value to me once eaten, and doesn't make my work or life easier in any way.