Search results for #gamemakerstudio2
For day 977 of coding, I have fixed the issue with detecting direction #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress #gamedev #gamedeveloper #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
DISSIMILAR's tactical battles have a strong focus on enemy intent and units’ positioning! #screenshotsaturday #dissimilargame #gamedev #indiegame #tacticalrpg #gamemakerstudio2
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
For day 971 of coding; while the player moving back with an input was made to test the reaction to being hit, it shouldn't really be done with an held input. I've fixed that #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
My (still in progress aaaaaaaa) game for the #brackeysgamejam truly captures the violent excesses of capitalism.😌 #gamedev #gamemakerstudio2
For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 967 of coding, I have fixed the issue that was presented in yesterday's post #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
For day 966 of coding, I was testing the exit interactions when I came across this #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
Start of Day 4 of the #brackeysgamejam. Not really had anything to show up until now (which is probably a bad sign lol). But its sorta coming together. Kinda. #gamedev #gamemakerstudio2
You might discover places far beyond France through your journey inside the Haven... 🌕🔭 #wishlistwednesday #dissimilargame #gamedev #indiegame #gamemakerstudio2
For day 965 of coding, I was making sure the player is also being shown walking when going further into the forest. I saw that the game will crash when taking the north path further in, and I need to find out why #gamedev #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 964 of coding, I made sure the player is actually shown walking during the leave from the forest #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 963 of coding, I fixed the weird transition from ending the dash right on the exit #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
Wishlist or try out DISSIMILAR: ✨ store.steampowered.com/app/2904360/Di… ✨ #screenshotsaturday #dissimilargame #tacticalrpg #gamedev #indiegame #gamemakerstudio2

black_mdk @mdkgames23
2K Followers 2K Following 京都の端っこでゲーム制作をしているmdkgames告知用アカウント #indiedev #gamedev #GameMaker #GameMakerStudio2
nyanarium @nyanarium
372 Followers 2K Following Solo indie game developer and artist. #ドット絵 #pixelart #unity #indiegamedev #gamedev #retro #Tic80 #pico8 #GodotEngine #GameMakerStudio2 #blender #lowpoly
Luxorix @Luxorix
598 Followers 157 Following Game Developer. Creating games with #GameMakerStudio2 Current project: #DeadlockStation
Pixelplant Studios @pixelplant_ios
319 Followers 747 Following Another independent game developer. Currently working on some assets for #GameMakerStudio2