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Recording our first demo right now. Bass tracks all done, glorious! Behind the scenes pictures on our FB page - facebook.com/media/set/?set…
On a more important note, listen "Too late for you", if you missed it: youtu.be/oMw_YZQIZXE Like, subscribe, do what you gotta do. :) -Tim
New Support Forum online; this time without some obscure bugs and with better speed! bit.ly/I6kEsd
SGLauncher; Currently working on a new Website... looks really nice and sleek so far. :) #HtmlAndCssAreWorseThanTitDirt
SGLauncher; Implemented threading into the action interpreter; all previous and new functionality now works like a charm - feels good!
SGLauncher; Rewrote the Action-Interpreter - better speed and overall stability... and allowed for some cool features... ;)
SGLauncher; Will look if anything is broken, fix it, and then rewrite the > Helpfiles <... essentially, the most boring part of programming.
SGLauncher; Updated the parser, now detects a few more syntax errors and alerts when they occur.
FPSC; "Doomster's Pack #3 - Rusty & Wooden Doors" is now available for purchase! Image: bit.ly/H6Yr7J Link: bit.ly/HBJHj7
Happy Birthday to Lee! TGC's CEO.
FPSC; "Doomster's Pack #2 - Desperation" is now available for purchase! Image: bit.ly/zhU6LI Link: bit.ly/xujQ4c
SGLauncher; However, while backwards compatibility is not fully there anymore, using the new version will be way easier to understand.
SGLauncher; Renamed a dozen of actions for more consistency within the language and added new ones. Will break existing launchers though.
!! Webspace is down at the moment - downloads won't work until the problem has been resolved by the hosting service. !!
FPSC; Doomster's Pack #2 is finished and under heavy testing right now, only some cool screenshots are left - will be released this week.
Happening in 2012: SGLauncher 1.3.0, SNAX, Doomsters Pack 2, new Website & Name. What may be coming: 2D Game Project. Eat that, apocalypse!
FPSC; "Doomster's Pack #1" now has a discount of 50%! Get it for €2.50 here: bit.ly/nzFx4F Screens: bit.ly/nOBuV1
@sector49 Awesome work as always; but it's missing the submenu & opacity fixes, then it'd be awesome². ;P
SGLauncher; Once that's also done... every addition / improvement / change will be documented and afterwards it's release time!
SGLauncher; Next up are examples to demonstrate new features and generally show, how some cool & shiny features can be scripted easily.

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