Braum only Overhead combo using rising J.M to continue the combo. The more well known optimal corner staple with Ahri is applied here.
Unlike J.2L, J.M works midscreen, so against Braum you can pretty much style no matter where you are on the screen.
#2XKO_AHRI
Braum only Overhead combo using rising J.M to continue the combo. The more well known optimal corner staple with Ahri is applied here.
Unlike J.2L, J.M works midscreen, so against Braum you can pretty much style no matter where you are on the screen.
#2XKO_AHRI https://t.co/XLNngYBjl4
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Decided to do more on that last combo I did there. The first combo's starter is more optimal for solo combos for her to save some histun scaling.
Second combo's starter is more damaging for the purpose of tagging into a partner with 2S since the scaling is tight. #2XKO_AHRI
Decided to do more on that last combo I did there. The first combo's starter is more optimal for solo combos for her to save some histun scaling.
Second combo's starter is more damaging for the purpose of tagging into a partner with 2S since the scaling is tight. #2XKO_AHRI https://t.co/vdRHcOGTks
Some Sidekick tricks with this team.
This super into super is very positional based, so I'm showing combo adjusting examples on both towards the corner and back against the corner. Use Ahri super as soon as Yasuo sheathed his blade.
#2XKO_Yasuo#2XKO_AHRI
An improved version of that overhead Ahri combo, but it's way harder due to the combination of when to cancel the air dash into J.H and how long you have to hold J.H in order to meaty J.6S2 (I hate typing this notation).
Nice damage
#2XKO_AHRI
An improved version of that overhead Ahri combo, but it's way harder due to the combination of when to cancel the air dash into J.H and how long you have to hold J.H in order to meaty J.6S2 (I hate typing this notation).
Nice damage
#2XKO_AHRI https://t.co/HIH0wHt12a
Needed some confirmation about this.
Two examples: One uses a super jump, the other uses a normal jump. The normal jump version drops after the OTG, while with the super jump it worked fine.
Is there like a hitstun/scaling buff when doing super jumps in this game?
#2XKO_Yasuo
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C0mms open Vgen: https://t.co/0U5ofpqc7e