In the latest Video Game HIstory Hour podcast, we're joined by pioneer game historian Leonard Herman, author of the first comprehensive book chronicling the history of the industry, Phoenix: The Fall & Rise of Home Videogames, and its subsequent series: gamehistory.org/episode-139-ph…
Hey folks in the Pacific Northwest: We're going to PAX West 2025 this weekend! We've got two panels and an exhibitor table - more info here: patreon.com/posts/were-hea…
How recent is "history"? How about... less than a week ago? Dan Amrich brought us a few issues of Gamescom Daily 2025, the official event magazine for Gamescom, which we're adding to our physical library...
On Patreon today, our members get a deep dive on how we bulk process files from video game press CDs! Unfortunately, it involves using a 20-year-old version of QuickTime: patreon.com/posts/processi…
Which games won Computer Entertainer magazine's '1986 awards of excellence'? Titles like Balance Of Power, The Pawn, Super Mario Bros (who?), and even Alter Ego as 'most innovative program': archive.gamehistory.org/item/f324dbcc-…
This week on the Video Game History Hour podcast, we talked to Derek Alexander (Stop Skeletons From Fighting) and Zarithya about how they restored the long-lost 16-player mode from Faceball 2000 for the Game Boy: gamehistory.org/episode-138-pl…
Who were the biggest U.S. PC game publishers back in June 2000? According to these VGHF-scanned charts from Games Business magazine - archive.gamehistory.org/item/b64e38c0-… - EA's Sims franchise made it #1, followed by Havas with Blizzard's titles, and Hasbro with Rollercoaster Tycoon.
VGHF is updating our collection of press CDs from GamePro magazine, including raw artwork from game publishers: archive.gamehistory.org/folder/a5823d8… The next batch (coming soon) has goodness like this layered Quest 64 cover art!
We talk to the Video Game History Foundation's directors Frank Cifaldi and Phil Salvador about the non-profit's digital library and the importance of its new archive of the '80s newsletter Computer Entertainer. endlessmode.com/?p=406650
When were games old enough to get 'retro compilations'? Our new Computer Entertainer scans tell us 1985 (!), when the Golden Oldies compilation (Pong, Eliza, Adventure & Life) shipped: archive.gamehistory.org/item/dbd05fe8-… (MobyGames info on the comp: mobygames.com/game/1549/gold… .)
One of my favorite things about getting the @GameHistoryOrg monthly old magazines is getting ones I’ve never even heard of. I’m now the proud owner of the fall 2008 issue of HardcoreGamer
Video Game History Foundation has acquired the early PC magazin Computer Entertainer which ran from 1982–1990, has been released into the Creative Commons for anyone to use.
gamehistory.org/computerentert…
We've got some fun news coming up very soon! Be sure to sign up for our mailing list to get the latest on VGHF, right to your Electronic Mailbox: gamehistory.org/email/
This Ultima VII magazine ad from the VGHF Library doesn't hold back on the 'Crossing the Alps with Hannibal's elephants vs. using a PC with a mouse' comparisons...
Our latest VGHH podcast is a little review of what we’ve been up to, so far, this year. With the official launch of our digital library archive, livestreams of game magazine unboxing and EPROM dumping, and multiple new collections, there's lots to discuss: gamehistory.org/episode-136-ha…
Adrift at sea with only an Atari joystick for company? This surreal VGHF Library print ad - for Activision's 1982 Astro Blaster-esque shooter Megamania for the Atari 2600 - suggests just such a thing...
Given out at Summer Game Fest 2025 and via mail-in, and now added to the VGHF Library, this half-sized, 8 page promo for Capcom's Onimusha 2 remaster is designed to look like a classic '90s magazine.
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