個人開発者。1枚の立ち絵から、大切なキャラクターがそばにいてくれる世界を作っています。
Indie dev, building a way to bring your favorite character to life from one illustration.
独立开发者,正在让一张立绘里的角色来到你身边。kiseki.blog NishinomiyaJoined December 2023
@Che0dan Just watched it! Mochi’s expressions are so lively, and the eye tracking feels really natural. The fruit fly connectome idea is fascinating too. I’d love to see how it shows up in her reactions on stream! Let’s keep pushing forward!
Bringing a character to your side from nothing more than a single illustration—that's the vision we set out to build.
She blinks, turns her head, shifts expressions, and reacts to your touch. Nothing in this video is hand-keyed; every single movement is running live in our engine.
Meet Iroha Wakana, the face of our project, whose signature line is "…Not this one."
No rigging skills required, and no slicing your art into layers by hand. Just drop in one illustration and watch your character come alive. This is our first look—upper body only for now—with plenty of details still being refined.
We aren't here to claim we've dethroned Live2D. We still have a ways to go to reach that bar, but today marks a massive leap forward.
Deepest thanks to the two open-source projects that laid the foundation for Iroha: • See-through by shitagaki-lab (ljsabc): splits an illustration into layers github.com/shitagaki-lab/… • Anime2.5DRig by 8co28: brings layered art to life in the browser github.com/852wa/Anime2.5… We've built extensively on top of both to push this even further.
Her voice is synthesized via GPT-SoVITS, using reference audio from Amitaro's Voice Material Studio (amitaro.net).
Launching soon. If you have any questions, leave them below—we'll reply to as many as we can.
#Live2D#anime#animeart #OC#originalcharacter#illustration#VTuber#animation#animegirl #indiedev
Thanks for the questions!
1. In short, the illustration is split into parts when it’s imported, and reference images are prepared for things like head turns, so she can move in real time. We’ll share more when we release.
2. Live2D’s license doesn’t allow its model files to be used in other software, so we can’t convert them. But if you have the layered PSD, we’re planning to support importing that.
3. Yes, layered clothing gets split into separate parts too.
@nokosu_illy Thanks for the feedback! 😊Each part actually bends and deforms as she moves, rather than just sliding layers around, but we know it can still feel a bit flat in places. We’ll keep working on it!
フォロワーが660人を超えました!見てくださった皆さん、拡散してくださった皆さん、本当にありがとうございます。 これから数日かけて、新しい要素を少しずつお見せしていきます。1000人達成時には、看板娘の綺羽(いろは)本人からのお礼動画もお届けできるよう準備中です。どうぞお楽しみに!
We just hit 660 followers! Thank you so much to everyone who watched and shared. Over the next few days,we’ll be revealing more, bit by bit. And when we hit 1K, our mascot Iroha will be delivering a thank-you video of her own. Stay tuned!
我们的关注已经到660了!谢谢每一位看过、转发的朋友。 接下来几天会一点点带大家看更多新东西,等到1000粉时,我们的看板娘绮羽还会亲自为大家送上感谢视频。敬请期待!
22 Followers 248 FollowingŁ=====Chelsea=======Emilyko===nel tu======Victorique de Blois======== ふみたです 自認鮎喰響 戦いごっこ世界代表
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I am a pen
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世界観重視のゲームを作っています。
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