Metal Head, writer, 3D artist, Digital Artist, Indie game development, looking for Freelance work DM for portfolio. Vocals as well cheap cheap!!!digitalmouse85.itch.io/bounce-quest Unknown AbyssJoined May 2024
Releasing footage of more closer too final product video today, made some tweaks too tile sets, and lighting looks way better now. But yeah spider looks easy maybe not sure. I was not just the final kill, took me 20 minutes too finally kill it 4 lives lost total.
Fast action combat puzzles that span the world encouraging exploration, fight for every inch of ground against hordes of enemies golems. Some of the art and I want too shout out all the assets used.
Also was his set inspired the art style actually and direction. So I wanted too link his stuff as well!
admurin.itch.iox.com/admurin?s=20
The elven portal system and has you teleported you into unfamiliar lands. Something is driving everything too be aggressive towards you, search for the cause and get home again.
Game Features
-Intuitive, Directional Magic: Fire fast-casting spells automatically or use directional inputs to shift your strategy. Swipe left/right for ranged attacks, up for defense, and down for devastating AoE blasts.
-Souls-Like Combat: Master tactical blocking, precise parries, and perfectly timed spellcasting. High risk, high reward—you are completely vulnerable mid-cast.
-Seamless Open World: Explore a massive, open-world adventure with zero loading screens.
-Mind-Bending Portal Puzzles: Combine platforming and portal mechanics to conquer complex environmental puzzles. Chain jumps and trigger switches with tricky he see's switch he can't help but hit it.
-Fluid Parkour: Seamlessly wall-jump, wall-slide, and vault through the terrain.
-Advanced Enemy AI: Fight smart enemies that actively track your movement, navigate platforms, and coordinate flanking maneuvers to hunt you down coordination is a work in progress right now.
so close too Itch.io release for early access then steam within a few weeks after that. Not being American I have a few things too take care of first.
Second weekend of November if not sooner!!!
It Came From The Other Side
#indiedev#indiegame#gamedev#platformer#puzzle#videogames
@NOENDSTUDIO1 yeah its way easier too line things up actually plus then selecting behavior is simple random generator that just selects from list of animations only these animations play when player is in range of the spell. Every spell has two logic branches player caster or enemy caster.
@TransientCode Yeah tilesets do that why i love making them love puzzles. My tileset for my game is 4 2k resolution files for 16x16 pixels. I can make any shape I want in dessert adondoned wood fort, stone fort, desert, mountains and forest.
@sgampagani famous camera store the one in Tokyo I think right, seen it on Abroad in Japan. Super super well done its bang on perfect, I thought it was a photo at first.
@SmashleyTwitch Finding a good one is like finding a needle in a haystack. I was annoyed started on my last game as I was working on it a 100 other tower defense puzzle games came out.
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