Metaverse ACM SIGCHI Chapter @MetaverseCHI
MetaverseCHI is focusing on Human-Computer Interaction within Computer-Mediated Realities metaverse.acm.org Metaverse Joined November 2021-
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🎉A huge thanks to all who took time to participate in our @sigchi Chapters survey! 🌍📍We're excited to share we're now prototyping a globe-spanning visualisation of our chapters. Here's a sneak peek: 👀 We'd love to hear your thoughts on enhancing this further @DelightfulApps
🎉A huge thanks to all who took time to participate in our @sigchi Chapters survey! 🌍📍We're excited to share we're now prototyping a globe-spanning visualisation of our chapters. Here's a sneak peek: 👀 We'd love to hear your thoughts on enhancing this further @DelightfulApps https://t.co/4WivN4zy55
Point cloud transformations
@Apple Study of AR menu activation & selection Speed: Gaze+Pinch (2.5s) > Handray (4.6s) Error: Handray (1%) > Gaze+Pinch (3%) Preference: Gaze+Pinch (6/16) > Handray (0/16) By Mathias, Peter, @jensemildk, me, @HansGellersen. Gaze-Hand Alignment (ETRA'22, t.ly/-bae)
So you wanna learn how to design for Apple Vision Pro? 👀 We just dropped 3 must-watch #WWDC23 videos that go over it all Principles of spatial design developer.apple.com/wwdc23/10072 Design for spatial interfaces developer.apple.com/wwdc23/10076 Design for spatial input developer.apple.com/wwdc23/10073
I've said this for years, but existing VR headsets have garbage UI and are saved only because once you launch into a game, the whole experience is taken over by something you actually want to do. Apple is trying to do the opposite, no games, but a UX you actually want to use.
For me, the definition of "Design Space" is: 1. Building Blocks: Exhaustive list of elements of a new system - understand the new by decomposing it 2. Taxonomy: Exhaustive list of existing designs given chosen aspects - categorize the past through a new lens Something like these
For me, the definition of "Design Space" is: 1. Building Blocks: Exhaustive list of elements of a new system - understand the new by decomposing it 2. Taxonomy: Exhaustive list of existing designs given chosen aspects - categorize the past through a new lens Something like these https://t.co/5ZKJFItoeQ
🏅Our work won Honorable Mention Award at #CHI2023! @MSFTResearch @StanfordHCI With @twi_mar @Eyal_Ofek @ericwang0701 and Andy Wilson, we explored the duality of preserving realism in avatar motion and inducing a sense of embodiment in VR. Learn more: hci.st/embodiedPhysics
Here’s the full story of Zainab’s magical mermaid birthday as told by Rebecca of @vrtherapiesltd : vrtherapies.news.blog/2023/05/25/zai…
Full color passthrough
For a while now I wanted to try voice recognition in VR, so I made this prototype to "materialize" 3D objects from your voice. So fun to try random words out! #google #vr #madewithunity #chatterbug #VirtualReality #Oculus #OculusQuest
@panxueni Hey Sylvia! I saw this tweet a couple of hours ago and the situation made me very sad. I decided to build a mermaid VR experience for the little girl. It's an apk compatible with Quest 1 or 2 headsets apk: drive.google.com/file/d/1wJ-vuc…
Meta and BMW teamed up to get a Quest Pro's tracking working in a moving vehicle for in-car mixed reality. Read the how & why here: uploadvr.com/meta-bmw-quest…
“Realism and Field of View Affect Presence in VR but Not the Way You Think” dl.acm.org/doi/10.1145/35… #chi2023 #VR
PointShopAR: Supporting Environmental Design Prototyping Using Point Cloud in Augmented Reality Authors: Wang, Zeyu and Nguyen, Cuong and Asente, Paul and Dorsey, Julie dl.acm.org/doi/10.1145/35… #chi2023
Arlene Dierks @DierArlen
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341 Followers 1K Following PhD in Computer Science at @UniofOxford || Previously, Research Fellow at @MSFTResearch|| Area of Research: HCI+AI | ICTD | HealthcareLudwig Sidenmark @ludwigsidenmark
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625 Followers 260 Following Prof @csaudk in #HCI #VR #AR, pioneered the Gaze + Pinch. Curious about #SpatialComputing and eye+hand UIIsabelle Introna @IsabelleIntrona
68 Followers 211 Following Research and Research Operations @policylabuk @GCVA_Mcr graduate Research interests include climate futures, co-design and games. She/herDr. Mar Gonzalez-Fran.. @twi_mar
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6K Followers 1K Following Full Professor of VR @GoldsmithsUoL @coursera 👩🏻💻Engineer👩🏻🎓PhD @UCLCS ex @UCL_ICN ❤️ Love good food 🥘, #dance💃🏻, & #VR, in that order & separatelyJulien Saunière @JulienSauniere
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19 Followers 43 Following PhD Student @ RheinMain University & Mercedes-Benz Tech MotionDishita Turakhia @dishitaturakhia
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23 Followers 108 FollowingKasper Hornbæk @khornbaek
3K Followers 1K Following Researcher in human-computer interaction @ Uni CopenhagenChristos Gkoumas @n3uro_virtual
756 Followers 3K Following Interested in cognition/perception, eye tracking, XR, HCI, predictive models. Formerly: @cardiffuni,@uoaofficial,@TheNeuro_MNI. UXR intern 23' @GoogleRuofei Du @DuRuofei
2K Followers 898 Following Interactive Perception & Graphics Lead/Mgr @Google, inventing novel #interactive #AI in #XR. PhD '18 @umdcs #VR #AR #Graphics #HCI #Metaverse #UIST #CHILuis Bravo Martins @o_bravomartins
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85K Followers 77K Following #Author: Making Money Out of Data /#Keynote #Speaker/ #Evangelist #BigData #Analytics #DataScience #Data #MachineLearning #Deeplearning #ArtificialIntelligenceAvataar @Avataar
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2K Followers 3K Following Senior VP @CasterComm | Tech-loving foodie | New Englander | Supreme Cat-herder at work, dog person at home | Reader | Master of lists | she/herRobert Scoble @Scobleizer
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1.4M Followers 24K Following Techno-optimist. E/acc. Technology brother. Move Fast and Make Things. p(Doom) = 0; p(“1984”) = not 0.a16z @a16z
765K Followers 47 Following we invest in software eating the world https://t.co/A9eTFq6Xbx https://t.co/MXGUBJoMi4 Sign up for our newsletters: https://t.co/vkcLgyb2qXEllysse Dick @Ellysse_D
580 Followers 706 Following Professional tech policy geek - now @RealityLabs, previously @ITIFdc | alum @FletcherSchool @CUBoulder | she/her | opinions mine, RT ≠ endorsement, etc.🎉A huge thanks to all who took time to participate in our @sigchi Chapters survey! 🌍📍We're excited to share we're now prototyping a globe-spanning visualisation of our chapters. Here's a sneak peek: 👀 We'd love to hear your thoughts on enhancing this further @DelightfulApps
📢 A reminder of next SIGCHI Chapters' catch-up 🗓️ Tues 13th Dec, 0930-1015 GMT 🔗 Check Slack for link - bit.ly/3iMKY2L We will all have a chance to share what's going on in Chapters world &🎄Gift by Matt Jones, VP for Chapters (@DelightfulApps) @sigchi #SIGCHI
Ok the apps for Apple Vision Pro are gonna be sick
Just in case Bethesda decides to release yet another version of Skyrim for Vision Pro, I made a little volumetric concept in Unity :)
With @WistLabs you don't need to wait for #Apple #Visionpro to watch your #3D memories in #mixedreality. Record them with an iPad and play them on a #QuestPro is possible right now!
@Apple Study of AR menu activation & selection Speed: Gaze+Pinch (2.5s) > Handray (4.6s) Error: Handray (1%) > Gaze+Pinch (3%) Preference: Gaze+Pinch (6/16) > Handray (0/16) By Mathias, Peter, @jensemildk, me, @HansGellersen. Gaze-Hand Alignment (ETRA'22, t.ly/-bae)
“I am also arranging to give her a VR headset, so she can swim with dolphins whenever she wants, day or night, when the pain is bad or the world is too much. Her brother can then visit this world whenever he wants to and will always be able to visit his mermaid sister.”
Here’s the full story of Zainab’s magical mermaid birthday as told by Rebecca of @vrtherapiesltd : vrtherapies.news.blog/2023/05/25/zai…
Few years ago, as a freshman, I struggled with Linear Algebra until I discovered Prof. Strang's public lectures. I sent him a heartfelt thank you email after my final exam, not expecting a reply. Surprisingly, he replied and encouraged me to explore my own interests. 🥰
Prof. Gil Strang's last lecture is ... Monday! Watch it via live stream: grinfeld.org/strang/
Exciting news from @OpenAI: Shap-E, their new open-source 3D generative model, generates Meshes and NeRFs. It outperforms previous models (including Point-E by OpenAI from Dec 22) but still not there for productive usage. GitHub page for paper and code: github.com/openai/shap-e
I used my iPhone to give GPT-4 eyes. My AI vision assistant: - learned what a Keto diet is - identified Keto foods in my fridge - searched the internet - found a recipe with the ingredients The future is here!
Happy birthday to Manuel Blum! Blum received the 1995 #ACMTuringAward for his contributions to the foundations of computational complexity theory and its applications to cryptography and program checking. bit.ly/3mCt7xR #ACM #Computing #TuringAward #Cryptography
My first in-person CHI!!! Great to meet a lot of my friends and still eager to make new ones! ;) Just say hi to me and let's chat!! #CHI2023
I just gave a keynote presentation at the CHI 2023 workshop on Towards and Inclusive and Accessible Metaverse. The talk was on Empathic Computing: Designing for the Broader Metaverse. The slides are here: slideshare.net/marknb00/empat… #metaverse #augmentedreality #virtualreality
Apple Reality only being available to select devs and apple stores does sound plausible ..then a consumer device launches end of 2024 or 2025. I could live with that
@BenGeskin @Humane @ZarifAli9 @imranchaudhri @bella_bongiorno Ooooohhh 😯
There's too much hate out here. We should all love what Humane is doing. Ignoring the hype or product, they're at least turning VC dollars into explorations to push Design forward. That's something I'll always support.
First demo of the @Humane upcoming AI-powered wearable device. A phone call. Thanks @ZarifAli9 for sharing!