Was out of developing for last few days. Had to pass the online part of First Aid course and tomorrow is gonna be a in-person part!
Also, yesterday had a wonderful trip! Will show you some pics later😏
#OffTOPChallenge Day 18
Spent few hours trying build for Mac with Unity Cloud Build. It builds, but doesn't work on Mac 🫤
Unfortunately, I don't have free money now to pay for MacInCloud, or even better to buy a used Mac😟
So, for now it's gonna be only for Windows.
#OffTOPChallenge Day 16
Finished my Level 1-1 Prototype and built for Windows and MacOS!💪🏼
Tomorrow will create a google form for playtest and share it with you!
Also, tomorrow gonna tell you more about the game!
#OffTOPChallenge Day 15
Started working on UI. Not a big progress, but a lot of new knowledge!🧑🏼🎓
I can't show now, but in couple of days I'll tell you more about project Superjar and no more secrets!😉
#OffTOPChallenge Day 14
- The player now has an eye and you can see when he turns around=)
- Added health bonus
- Finished Level 1-1 layout
Tomorrow gonna add some basic UI, and start screen with controls and it's ready for the first playtest!🎮
#OffTOPChallenge Day 13
- Added an effect touching water (sliding forward and confusion for 3 seconds)
- Player can attack now. Saying "Take that!", when hurts an enemy
- Adding pushing effect when player hurts an enemy
Actually mechanics for part 1-1 are ready! Moving forward💪🏼
#OffTOPChallenge Day 9
Today I started earlier and already done some important things.
- Updated enemy behavior (stops when see the player)
- Enemy's now attacking the player
- Water's pushing the player forward and stops him afterwards for 2 secs.
- Player gets damage and dies.
Wasn't here for a while. Again🙄
Here are some updates about #OffTOPChallenge
I missed some days as well
So, Day 6 - set up enemy's behavior.
Day 7 - updated level. Again
Day 8 - clean up enemy's code, make him patrolling and detecting a player.
#OffTOPChallenge Day 5
Today almost all day was outside, so used my time in subway and brainstorm. Wrote down a couple thing I should try in my prototype!
#OffTOPChallenge Day 4
Today I'm trying myself in Aseprite for my game.
Started to draw an environment and an enemy for level 1.
Main character will be presented to you very soon, I hope!
But now I'll show you an enemy. It's a first try and some changes are possible=)
Who is it?
#OffTOPChallenge Day 3
Today spent a lot of time for job applications and sports, so did not too much for a game.
Polished code a little, found better parameters for player movement and rebuilt level a little.
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