Unrealistically strong god rays + unrealistic collection of trees = cozy scene. Now we just need some unrealistic color vibrancy and we'll be all set. #voxels #screenshotsaturday
@ProgrammerLin Is there any blog that details what approach you using, the architecture the development process and all of that? I find what are doing highly interesting
@ProgrammerLin I’d pay good money for what’s been made so far, most excited to play around with the water physics most of all.
@ProgrammerLin Looking better and better with each new picture!
@ProgrammerLin Don't forget the 20-fold lens flare you would only get when looking through professional cameras! ;)
@ProgrammerLin This looks so good, can't wait to see more!
@ProgrammerLin This is stunning! Keeps on getting better and better.
@ProgrammerLin The ground vegetation looks practically real. Insane. And it is very cozy, love every gif.
@ProgrammerLin What hardware will be required to run this?
@ProgrammerLin the way your game renders everything is so trippy.
@ProgrammerLin Imho the colours are a bit dull. Is it because of the rendering method?
@ProgrammerLin Set for release?
@ProgrammerLin How do you deal with LODs of the normals?
@ProgrammerLin When will you release something playable? I hate when these engines ends up unused. We've seen it with Atomontage, we've seen it with Euclideon, don't let it be another engine that only exists in videos and pictures.
@ProgrammerLin what are you thinking for music in the game?
@ProgrammerLin I gotta say, I was really on the fence about the more realistic look you were going for once you introduced the new trees but this is very nice indeed
@ProgrammerLin Super strong god rays are beautiful and no one can change my mind. Reminds me of good old days with modded STALKER games which also had volumetric smoke physics that no game today still has. Will new videos come soonish? I feel so excited about your project, it's just amazing...
@ProgrammerLin Your posts look as if God had twitter. Only here God is real.