We build interactive experiences, innovative tools, and virtual worlds to bring your every idea to life
UluP Studio | Build. Connect. Create.ulupstudio.comJoined July 2026
UluP Spatial: your whole project, standing in your room. Grab nodes with your bare hands on Meta Quest.
Timeline, Focus view, your own AI building live, and now: pin a node to your door.
Built natively in Kotlin on the Meta Spatial SDK for #MetaVRStart#Metaquest#VR#XR
Eddie Von Walt and the Infinite Bulb is out now: a hands-only VR bar roguelike for Quest 3/3S.
Pinch bottles, pour beer and vodka, throw drinks at glass cubes that want your last lightbulb. Every run changes.
Free in Early Access.
meta.com/experiences/ed…#vr#roguelike#quest3
@corhoonx I know!! Before developing, I was a bartender myself and then an apprentice electrician. Eddie reflects a bit of what I was: a bartender who then tried his hand at the world of electricity. But he does both and has combined the world of the bar with the world of electricity!
Eddie Von Walt and the Infinite Bulb: a hands-only VR roguelike where you run a neon bar during a storm. Freeze cubes with beer, burn them with vodka, zap the wet ones. Six nights, then the boss.
Free Early Access coming soon on Meta Quest and SideQuest. Built solo in Godot.
I redesigned my entire website. Every single page.
Solo dev, 20, building UluP Studio alone.
New: animated product pages, a live API explorer, a roadmap you can filter, and a 3D hall to fly through every product.
ulupstudio.com#buildinpublic#indiedev
Solo indie studio, apps + VR games.
UluP Games is here: our new games division, starting with a hand-tracked VR roguelike for Meta Quest (in development). PC games planned.
Everything UluP Studio has built so far
ulupstudio.com#buildinpublic#MetaQuest
Eddie Von Walt and the Infinite Bulb is a VR roguelike where you run a bar in a haywire power plant, serve thirsty cubes and fight the electric ones with your bare hands.
Full run on Quest 3S, hand tracking only: 6 nights, then Overtime.
ulupstudio.com/von-walt#VR#MetaQuest
Also new: "Your profile stats, explained", a community template that maps out roles, achievements and focus stats. One click to clone it into your own project. I built it through our MCP integration.
ulupspaces.com
Spaces now remembers every minute you focus. The Pomodoro timer saves each session, even the ones you stop halfway. Your profile shows focus today, this week and total. Every node shows its own focus time. v4.5 is live
#ulupspaces#visualworkspace#mcp#focussession#indiedev
Eddie Von Walt and the Infinite Bulb: a hands-only VR roguelike for Quest where you run a bar in a power plant gone mad and throw drinks at cubes.
New video: recipe picks, Eddie's Recipe Book, a merchant, curses and a full night.
Weapons planned.
#VR#MetaQuest#indiedev#UluP
Eddie Von Walt and the Infinite Bulb: a hands-only VR roguelike bar-brawler for Quest, built in Godot.
New: an intro story. Two shady gentlemen in long coats want Eddie’s Infinite Bulb. You pinch it and hide it in your pocket. The lights die.
Also new: the Thief.
#VR#Quest3
I used to be a bartender. Now I'm building a VR bar where lightning hits, the alarm blares and the lights die.
Eddie Von Walt and the Infinite Bulb: hands-only VR roguelike for Quest 3S.
Gameplay demo 13/10/2026
#VR#indiedev#MetaQuest
1984. A barman. An electrician. Afraid of the dark.
His customers have current in their veins, and your hands are the only weapon.
Eddie Von Walt and the Infinite Bulb: a hand-tracked VR roguelike for Meta Quest. In development.
#MetaQuest#VRGaming#indiedev#gamedev#Godot
What if your project's biggest problem came toward you?
In UluP Spatial, Focus view pulls the bottleneck close, pushes finished work back, and your AI's new nodes show up live in VR.
Solo dev, still polishing. Thoughts? #VR#BuildInPublic
New UluP Spatial.
Rebuilt natively for Meta Quest. Your projects are a galaxy of stars, ideas are nodes you grab and link with your hands, and one gesture takes you from passthrough into VR.
Hands only. No controllers.
#MetaQuest#XR#indiedev
Ulup Spatial completely rebuilt from scratch as a native Android app! Here is a test of the new design, collision, and microphone input for creating a node!
#android#vr#buildinpublic#ar#xr
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