more recent version of three.js. The code is in the dev branch now please test it and if you find some issues report it here: github.com/AR-js-org/AR.j… Consider that my intent is to add more improvement to the project in the next months, help me sharing this tweet 🙂🙏👋
Anyone interested to AR.js library: i have merged yesterday a new PR that update AFRAME to 1.6.0 and Three.js 0.164.0 dependencies , and very important to load ar-threex code as a <script type=module> , it will solve the multiple three.js instances issue and permit to import a
As a weekend project, I integrated open-source @WebarkitO / jsartoolkitNFT image tracking into @WebXREngine! #WebAR
Made some tweaks to filtering and while tracking, every video frame is only displayed, once tracking results are available. That greatly reduces swimming.
New AR.js-threejs version 0.2.0 is available as a #npmjs package. Full THREEx namespace, all remaining classes have been added. Enjoy 😄🥳 and tell me if you make something interesting😎with it.
If you find some bugs file an issue at github.com/AR-js-org/AR.j…#typescript#WebAR
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