We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. We’d like to clarify some of your top questions and concerns: Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have. Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. It’s not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model. How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on: - Re-install charges - we are not going to charge a fee for re-installs. - Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent. - Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos. - Web and streaming games - we are not going to count web and streaming games toward your install count either. - Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives. For additional questions, we have updated our blog and FAQ resources. ⬇️ Blog: on.unity.com/3ZiIwlB FAQ: on.unity.com/44NMZ0R Forums: on.unity.com/45RgrnV
@unity “We want to acknowledge the confusion. We really don’t care. Stop crying and pay me”. -Unity CEO
@YamatoKusunoki @unity just generic damage control remember then EA made that you can only install some game like spore 5 times maximum i cant remember if it was same or new device now what if you change a component does your PC counts as a new device what if you have that game on platform like steam
@YamatoKusunoki @unity If he said that players should be charged for each time they reload a gun in BF, does that mean he was willing to charge for each click when using Unity?
@YamatoKusunoki @unity @pikaso_me screenshot this
@YamatoKusunoki @unity This is as short sighted and greedy as... Well, everything @johnriccitiello has ever pooped out.
@YamatoKusunoki @unity Your CEO is the worst human being on earth.
@YamatoKusunoki @unity I tell you what UE5 is sitting down laughing knowing they about to get millions of new devs 🤣🙏🏻