Hydekit Editor is now free to download for everyone. Optional support comes with a few small extras as a thank you 😉
Next up this week:
Hydekit Laboratory - an immersive in-game editor for Hytale. Create, preview, configure and test your models right inside the game.
Stay tuned! 👀
#Hytale#HytaleModding #HytaleEditor
My goal with Chapter I was to make it clear that we're fully embracing RPG elements, not shying away from them. Now, as I said before, it's also important to work on the basics: better crafting, progression, and everything around them that makes a good game. A lot is going to change; I don't say this lightly. I'm not afraid of it all. The game loop we have today serves early access quite well, but it won't be the one we have in the future. The world will be the main character, thanks to world gen v2.
That being said, I had a great time working on and playing Chapter I myself, but I'm not blind to the fact that the old world gen, progression, and crafting feel very dated. Our vision for Hytale is much grander than what it is today, and given how well Chapter I went, I truly believe we have the team, community, and support to get there.
Another goal was to see how our production would hold up. This is a brand new team, rebuilt from the ground up just a few months ago, so we needed to learn where to hire and how to adjust our planning. Chapter I was a great first chapter to learn from, and the results were incredible. More than 80% of our hires in the past few months were from the modding community!
While the team is busy with the cozy stuff, I'm personally working on revamping weapon and armor itemization by adding affixes and ways for players to improve their crafted and looted items. As simple as it sounds, it's another transformative change, because it lets us add reward vectors across the entire game. The first version will look basic at first glance, but it will grow over time, with affixes like "minion damage" that work with future minion runes, and much more, to create a wide variety of builds. I've been a big ARPG player since the late 90s, so you can expect to see a lot of inspiration.
Cheers all, see you soon.
Simon
The first Hytale early access chapter is now live!
Stay tuned for updates in the coming weeks as we work towards cozy content, itemization, and much more to turn this into a proper sandbox RPG.
The amount of work the team has put into Hytale over the past few months has been incredible, from Chapter I content and minigames to bug fixes, modding tools, and everything else.
It hasn't even been a year since we acquired Hytale, and we're just getting started!
Hytale Minigames!
The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach!
Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
🎉 Happy to announce that I somehow managed to hack into Hypixel Studios 💻🔓 and added my mod directly into the game 🎮✨ so now you don’t have to download it anymore 🚫📥 You’re welcome 🫡😎🔥
#hytale#hytalemodding
I'm honored to share that the official documentary Technoblade Never Dies is now in production!
You can submit testimonials, fan art, animations, and so on here: technobladeneverdies.com
When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community!
It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision!
For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around.
It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person!
Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired.
Again, thank you, Alex, for all the great memories. We miss you dearly.
Technoblade never dies.
When digging through an old phone Sim card, I found a very old footage of the Dragon Fight scene from the #Hytale trailer, but edited at a slower pace 😄...if you are curious
Update 6 went well! Player count is going up even without any new content, and much of that is because the mod browser is easy to use and modders have new tools to play with! Things are looking really good from here. Better than I predicted!
Eli listed what is coming to the mod browser in the next few days below, and that list is just the start. We are still in ship fast, break things, fix later mode, and that is on purpose!
Now, a note about some modders using AI thumbnail art, since it has been my whole timeline for three days. Just so everyone understands, I am not a fan of AI art at all, and I would rather it wasn't there. I also do not want to turn the browser into a police force. Every layer of moderation either slows down mods getting approved or lands on my team as overhead, and none of it fixes next year, when real and generated will be basically impossible to tell apart. If we take an automated solution, people will just route around the checks. It sounds simple to just moderate. It isn't, and we aren't going to staff a thumbnail review across hundreds of thousands of mods. That said, we have already communicated with our partners to explore solutions. I'm not happy with the current state of things, and everyone is aware. Please be patient.
I also want to be clear about what you actually see on social media. A lot of the screenshots going around use sort filters that show way more slop than the default pages do. Just try it yourself: open the main mod page, and there is barely any (if any?).
In the meantime, modders, please use screenshots for thumbnails. If you need art, work with an artist, or make bad art yourself and fix it later. Honestly, that is still better than gen art and up your chances of getting featured by us.
Longer term, players will help a lot with this. Favorites, ratings, you vote with what you like. The creator rewards we have talked about should also let modders afford artists, and we will promote the artists who can help them.
On our side, Hytale does not ship generative AI art and never will. Not a single pixel. I hope modders make the same choice. We are not going to hire hundreds of people to fight an impossible fight, but we hope our modders understand how important art and artists are. We are betting players reward the people who choose the right path.
One last thing. I was trying to spend the weekend with my kids, something I barely did this past year because of Hytale, and it was a bit disappointing to watch some of the loud voices go full panic when it had barely been a weekend. You know me by now. I always come back with a solution. Give us a bit of room to work, and bring suggestions instead of demanding an answer on a Saturday. I saved Hytale for the passion and fun of it, and I want to keep it that way.
The current mod browser is just the beginning, we ship fast and make it good later.
- Ratings will be run by us, not imported from any community site. Mods start with a fresh score so community picks actually have a chance to rise to the top.
- Favorites that persist across
Hi, I made a steam page for my game, Soft Ruin. If it seems interesting, please consider giving it a wishlist. Thanks!
store.steampowered.com/app/2882230/So…
@ScrapMechanic Please, make more things automate-able, beehives and fridges do not have ports to insert materials from chests, items that go from them cannot be collected by anything other by hand, same with growbeds.
309 Followers 245 FollowingWe Build Bases in Games | Survival & Building Games| Full Videos on YouTube | Streaming on YouTube, TikTok, and Twitch | New Content EVERY Day!
62K Followers 87 Following#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins.
🐑 https://t.co/hNZtO5rrtb
4K Followers 276 Following✦ https://t.co/ReGW8bBHSf
✦ 🎮 Making my own game!
✦ ⚒️ 3D Modeler
✦ 🌃 Designer
✦ 💻 Developer
✦ 🎮 Game Dev
✦ 🎨 Artist
✦ 💝 Pixel Artist
1K Followers 44 FollowingHi! I'm Sketch Macaw 🇸🇰 I make mods for Minecraft and Hytale.
Currently at over 1B total downloads, thank you all!!!
#Hytale Creator Code "macaw"
171K Followers 5 FollowingInfil into the dark sci-fi world of Tau Ceti IV. From the makers of Halo and Destiny. Content shown may need purchase. Dates/Content may change. ESRB: Teen
126K Followers 5K Following🎬👾 Lowpoly 3D Artist & Animator
🕹️ Making games @ @halftoasted_dev
🎨 Artist for @Hytale
🏳️⚧️🏳️🌈 she/her - 22
https://t.co/x1qDM4eqZm
6K Followers 121 FollowingThe largest community for modders. We bring modders together to build, share, and celebrate what they make.
Discord: https://t.co/5l3blCTlKE
14K Followers 544 FollowingArt direction for @Hytale . Former @riotgames . Passionate about art! Addict to travels and food. Find me here https://t.co/ItdhMs4ZsS
8.4M Followers 62 FollowingSurvive the night, or build a work of art. News, game updates, and all things Minecraft. ESRB RATING: EVERYONE 10+ with Fantasy Violence
698 Followers 60 FollowingItalys Worst Programmer, getting better recently.
Now Working on Hytale as a Level and WorldGen designer
Youtube: https://t.co/WVLndCHWnS
386K Followers 177 FollowingChapter I: Out of the Breach AVAILABLE NOW!
Set out on an adventure built for both creation and play! Hytale is a game developed by @Hypixel Studios.