So I've just completed a brand new Shinobi game, I'm now unpacking a brand new - and my first ever - Master System game and it's the year...*checks calendar*...2025?! 🤯
Frontier Force on the Master System, physical copy, @badcomputer0...let's go! 😁
#RETROGAMING#gamedev
In case you like shoot 'em ups consider to check out these recently released games:
Platypus Reclayed | @ClaymaticGames
Zoe Begone | @Retchy
Frontier Force | @badcomputer0
Project X: Light Years | MK Games
Astro Climber (below) has reached the final stages, I just need to finish building the stages.
I've also been continuing development on RAZING CORE throughout and will continue updates on that soon. 🫡
#mastersystem#homebrew
Astro Climber (below) has reached the final stages, I just need to finish building the stages.
I've also been continuing development on RAZING CORE throughout and will continue updates on that soon. 🫡
#mastersystem#homebrew
I've tried to make it so that you can avoid each enemy in multiple ways, you can stun them, avoid, wait, or jump over for example. You just have to pick the right one in the chaos of the stage. #homebrew#mastersystem
Compression on the stage data has freed up over 2600 bytes! The priority will be to add a new enemy and some backgrounds. Sounds and music is also currently in the works. #homebrew#mastersystem
Compression on the stage data has freed up over 2600 bytes! The priority will be to add a new enemy and some backgrounds. Sounds and music is also currently in the works. #homebrew#mastersystem https://t.co/vogMurdYdo
Someone asked me "why make such a simple game if you could make something bigger?"
The main reason to deliberately limit myself (beside being fun) is to force more creative ideas and solutions. It's a common idea in most creative fields, very useful. #homebrew#mastersystem
Someone asked me "why make such a simple game if you could make something bigger?"
The main reason to deliberately limit myself (beside being fun) is to force more creative ideas and solutions. It's a common idea in most creative fields, very useful. #homebrew#mastersystem
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I also post stuff there: https://t.co/uN5dT3c6Yt
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Gameplay of Eternal Memory
https://t.co/FjJvK84Rzr
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Hi! Retrodev , illustrator, musician 👾🎨🎹
My last game on: https://t.co/UgBFragwVG
#indiedev #8bit #16bit #homebrew
🇫🇷 🇬🇧 🇩🇪
34K Followers 463 FollowingThe #1 SEGA News Site, Bringing You the Latest SEGA News, Reviews, Videos & More! Business & Media: segabits(at)gmail(dot)com YouTube: https://t.co/3xPeYJpuCn
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Official project account.
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Sponsored by @DubbyEnergy
Email: [email protected]
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