Designer•Developer•Dreamer
20 yrs in game industry
Working on a cozy one, trying to get rid of the dust on my shoulders.
https://t.co/077EXeOubgJoined January 2022
Checking out mushrooms and echinops irl, squirrels and woodpeckers in feeder videos… It really helps me to keep my focus. :) Meanwhile; save system, level system, basic UI and navigation done and wired. Time to write the remaining puzzle types.
Working on a puzzle game where you solve and proceed through variety of puzzles... I hope to achieve a relaxing experience.
First puzzle type is FindSingles; click the singles and leave those doubles alone.
A late #screenshotsaturday perhaps? :)
#indiedev#indiegame
Discounty is OUT NOW! 🚨
🛒 Organize & plan your shop layout
🍵 Get caught up in small-town drama
💸 Strike lucrative trade deals
📈 Expand your secretive aunt's business empire
Available on PC, Switch, Playstation, & Xbox! 🔗 Links below ⬇️
Current prototype situation: "maybe I should put this too before I lock it"
Time to move on. :)
It's always nerve wracking to show the initial core loop or advanced idea to the close ones.
I hope they see at least a bit of what I see.
#indiegame#indiedev#screenshotSaturday
I wrote a big post-mortem of Kabuto Park on Reddit, telling the whole story along with thoughts and learnings 📜✍️
Read it here! ⬇️ #gamedev#indiedevreddit.com/r/gamedev/comm…
From Lee Petty and Double Fine Productions, our new game is Keeper! A beautiful and surreal third-person, atmospheric puzzle adventure, and a story told without words.
On October 17 2025 — The Keeper Shall Awaken! Wishlist today, and find out more on doublefine.com
Dinner is served... I guess... :)
Still working on an some-degree-polished prototype for my diner management game. Endless eggs are on the way.
#indiegame#indiedev#screenshotsaturday
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