More UI animation👾🔥
Plus a bit of shape morphing, will use it a lot more in upcoming animations. Original and more intentional UI elements soon too.
Lock in.
Ghost of Tsushima as a combat design case study ⚔️
Lately learned how to reproduce its dash-to-enemy attacks with Motion Warping in UE.
Test/base animation was only used to demonstrate the idea, now it is time to refine it to have more than one enemy and smarter positioning.
UPDATE!🚨
continuation of the car I'm modeling on #blender, booth, all windows and windscreens done, about 70% done.
will drop more updates soon. 🫡 https://t.co/CYfhAqGdfk
🚀 Just launched my first Fiverr gig!
I’m offering Unreal Engine Blueprint programming:
🎮 Prototyping
⚔ Combat Systems
🛠 Bug Fixing
👉 Check it out: fiverr.com/s/yvRPpQ6
More gigs coming soon: digital fashion + 3D animation 👗🎥
#UnrealEngine#GameDev#FiverrGigs
Rebuilt Project Swordsman’s combat from scratch ⚔️ — all done with Blueprints, AnimBPs, and Montages. No sword mesh yet, no meshes parented — just logic driving camera-based attacks. Side attacks + motion warping coming soon! #GameDev#UE5
wondering what I've been up to lately?
this is a 1994 Mercedes Benz S-class model I've been working on, frame 1 is my progress so far ( 30% done) stick around for the result.❤️
fun fact: got the inspo on one of my morning jogs, the car drives past me everyday. 😂
wondering what I've been up to lately?
this is a 1994 Mercedes Benz S-class model I've been working on, frame 1 is my progress so far ( 30% done) stick around for the result.❤️
fun fact: got the inspo on one of my morning jogs, the car drives past me everyday. 😂 https://t.co/dcrPgcYUp0
Just made my first custom walk cycle!
Been learning animation to bring Project Swordsman’s characters to life, and this is my first step—literally.
#gamedev#animation#UE5
⚔️ Project Swordsman is sharper than ever! I built a live retargeting system, added custom characters, and upgraded combat with new hit/block animations, Niagara VFX, and camera shake. The boss is brutal, a sleek UI is in, and attack cancel is coming soon! #GameDev#UE5
⚔️ Project Swordsman is sharper than ever! I built a live retargeting system, added custom characters, and upgraded combat with new hit/block animations, Niagara VFX, and camera shake. The boss is brutal, a sleek UI is in, and attack cancel is coming soon! #GameDev#UE5 https://t.co/HC91HZoZe2
Project Swordsman update:
AI Dodge system added
Player Sprint system live 🏃♂️💨
Combat just leveled up! #IndieDevs#UnrealEngine#gamedev https://t.co/IDKsWI30ii
Midweek project.
2 days + 1 night to build the mechanics.
UE4 mannequin & meshes.
Gameplay > visuals.
Endless runner ready. 🏃♂️
Pretty sure you can't get a score of 10 😂
Playable link: drive.google.com/file/d/1NT8B5A…#UE4#gamedev#indiedev
WIP 🚧
Character model ✅
Base outfit shape 🛠️
No details yet — just getting the main forms right.
Still a long way to go, but enjoying the process!
#3DModeling#WIP#GameArt#characterdesign#Blender3D
🚀 Dodge, blast & dominate in Locus Blaster—my fast-paced UE5 arcade space shooter (made in a week!) Enemies swarm, guns roar—how long can YOU survive? 🔥 Play now & chase that high score!
drive.google.com/file/d/1np62N6…#IndieGame#UE5
Brought a McLaren to life with custom textures, moody studio lighting, and a full camera animation. Every angle tells a story. 🏁 #Blender3D#3danimation
49 Followers 646 Following"👾 Tech Guy | 💻VR/AR Developer by day, 🎮 Gamer by night | Fitness Lover 💪 | | 🌿💨 Embracing the high life – where cigarettes meet legality. 🇹🇳
256 Followers 123 FollowingCreating animation in Blender. Open to work and commissions! (SFW only)
Check Highlights for my work!
discord: otaku_overtime
mail: [email protected]
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9K Followers 3K FollowingHey💜💜 ! I love VTUBING👰🧑🚀 and I designs VTUBER'S 2D and 3D MODEL🕺👯🕺. Also designs pfp,header , overlays , emotes, and all animations.💥✨⭐
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46K Followers 4K Following8 years on YouTube, 2500+ videos, 18,000+ #indiegames | clement at https://t.co/Bhp2RN5a4N | #indiedev(s) reach out at https://t.co/uiwmJ7qGcy
193K Followers 111 FollowingWe're sharing/showcasing best of @github projects/repos. Follow to stay in loop. Promoting Open-Source Contributions. UNOFFICIAL, but followed by github
22K Followers 896 FollowingCreative Director • 3D Character Artist • Voice Actor • Animator • @yasukethegame Developing → #YASUKEALostDescendant [email protected]
246K Followers 281 Following|She/her make indie game
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