Added support for Qt6. I spent couple of days try to build WebAssembly on Qt5 for Dust3D, it ended up generating a blank/empty page, however, on Qt6, I am able to see the main window. The models are still not showing, hopefully can be fixed soon. github.com/huxingyi/dust3…
In this week's issue of Console, we have Jeremy of Dust3D!
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
Check it out:
console.substack.com/p/console-165
Hi guys, sorry for not have an release for years, 1.0.0-rc.7 is out, which focus on modeling, and removed immature features such as rig and motion generation.
github.com/huxingyi/dust3…
That's great news. Because CGAL crash on bad meshes sometimes, I started implementing my own boolean algorithm(solidbooean) one year ago, the performance is almost the same as CGAL. If Manifold can run this fast, that will be huge performace increase for Dust3D if integrate it.
That's great news. Because CGAL crash on bad meshes sometimes, I started implementing my own boolean algorithm(solidbooean) one year ago, the performance is almost the same as CGAL. If Manifold can run this fast, that will be huge performace increase for Dust3D if integrate it.
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