jm_dev @jm_vgdev
Video Game Programmer - ESAT Joined February 2021-
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Our OMNIA engine is finished, here you have the trailer available. It is an engine that works with OpenGL, Vulkan and PS4. #GraphicEngine #OpenGL #Vulkan #PS4 #Gamedev youtube.com/watch?v=QLt30W…
The wait will soon be over. Prepare yourself to defeat all the enemies within the world of Heimur. Powered by: @ESAT_Valencia #screenshotsaturday #IndieGameDev #UE4 #IndieGame
Finally our engine "OMNIA" is fully functional on PS4. To celebrate it and as summer is approaching, we have brought the sea with us. #PS4 #gamedev #Sony #GraphicEngine #OMNIA
Hi everyone! We are glad to show you the final 3D of our hero, who is the only one that can save the world from corruption. Will you join Revnar on his mission? Powered by @ESAT_Valencia Artist @pak_arts #IndieGame #IndieGameDev #3DModel #zbrushsculpt
Our hero needs ways to defeat large waves of enemies, and thanks to the great work of @_JCplusplus_ he can now use up to four elemental weapons! Choose air, ice, fire or lightning weapons, and find out what each one does! Powered by @ESAT_Valencia. #indiedev #gamedev #UE4
[PC] MetroEngine is going further! PBR + Shadow Mapping + Parallax Occlusion Mapping + Skybox (Stencil Test based for deferred rendering) @mandev_ivan
[PlayStation®4] Programming Graphics in different APIs is what gives you that kind of experience that makes the difference. In this case, we have gone one step further directly to other hardware: PlayStation®4! Resource and memory management, PBR, and Normal Mapping. MetroEngine!
Thanks to our new compass implemented by our great programmer @AgpDeveloper, Revnar now won’t be lost in the vast world of Einar! Powered by: @ESAT_Valencia #screenshotsaturday #gamedev #indiedev #UE4 #UnrealEngine
A tough battle awaits our hero with waves of dangerous enemies, part of the AI developed by @NachoGonHerDev and @jm_vgdev . Powered by: @ESAT_Valencia #screenshotsaturday #indiedev #gamedev #IndieGameDev #AI #UE4
Run, jump and fly all over the different levels! Explore Einar and face its challenges thanks to the movement system implemented by our programmer @saezondev 💻 Powered by @ESAT_Valencia 💪 #screenshotsaturday #indiedev #gamedev #IndieGameDev #UE4
First cube created for PS4 using our graphic engine in development: OMNIA. "That’s one small step for render, one giant leap for our engine." Powered By: @ESAT_Valencia #Sony #PS4 #Graphics #GraphicEngine #OMNIA
I've just updated my new website: tinyurl.com/NachoRS
More combat testing during this week at @ESAT_Valencia!! Our magics are improving so much, and the new enemies are putting the player on his knees ⚡️@TomatoRangers_⚡️ #gamedev #indiegamedev #UE4 #indiegame
Testing the performance in the game with our newly added Vanagard! We all know he knows to howl, but he also likes to dance! Powered by: @ESAT_Valencia #ThankYouEpicGames #indiedev #gamedev #UE4 @UnrealEngine
Testing the performance in the game with our newly added Vanagard! We all know he knows to howl, but he also likes to dance! Powered by: @ESAT_Valencia #ThankYouEpicGames #indiedev #gamedev #UE4 @UnrealEngine https://t.co/O0Ulj1hRZS
Before & After. Added 290+ NavLinks to improve the AI movement through the map. Game: Nerthus: Einar's Fate @TomatoRangers_ Powered by: @ESAT_Valencia
I see thousands of arrows flying straight into this #screenshotsaturday, so let me introduce the proud elfs: The Álfars. Agile, accurate and lethal, this archers won´t give you a break. Art by: @BorjaBarrachin2🎨 Powered by @ESAT_Valencia #gamedev #indiedev #ConcepArt #UE4
Howling from the hills, let me introduce you the sons of Fenrir, the agressives Vanagard. They´ll crush you with their deadly claws. Prepare yourself, they will show no mercy! Art by: @PaulaAznarMart1🎨 Powered by @ESAT_Valencia💪 #IndieDevHour #indiegame #gamedev #ConceptArt
More movement tests, this time on the second level, where verticality rules! Go follow 🍅@TomatoRangers_🍅 for more updates! Powered by @ESAT_Valencia #gamedev #indiegamedev #UE4 #indiegame
This is Revnar, our main character of the game. By: @pak_arts Powered by: @ESAT_Valencia #gamedev #UE4 #Indiedev #indiegame #indieesp #screenshotsaturday

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