Shifting to more upscaled NPCs - this time, city guards, one of whom I (thought I had) finished a year ago! Still 633 polys, though :) #VR #pixelart #IndieGameDev
@luxregina Just like me bringing the characters I’ve played as in different DnD campaigns as NPCs in the campaign I’m DM’ing haha. Love the glow up
@luxregina That view from the back, the quiver and all, the silhouette, just👌
@luxregina Characters are very important. Don't be afraid to go up to 512x and get more shadow in there. I think the top of the head/face is a bit messy/busy looking, but otherwise great improvement all around.
@luxregina Every post you show of this game gets me excited. I can just tell you clearly care about what this game is to you. I can't wait to experience it. Keep up the amazing work Cyril !
@luxregina Also maybe try multiplying in some vertex color and see what that does for you.