I still have so many indie games and demos in my library that I want to make videos on, I just haven't had the time to play games this last week and I genuinely think it's affecting my mental health.
All these dope indie games coming out recently has really given me the motivation to continue grinding out my game. I would love to show more content on it but I'm still in such an early stage that nothing I have to show is interesting yet.
I just spent 2 hours refactoring my inventory system to try and make it easier to read and I ended up getting so jumbled that I undid everything and now I'm sitting here with 0 progress made
I'm slowly getting back into working on my game and it's such a good feeling. Game dev to me is the equivalent of getting high, without the negative repercussions. Nothing feels better than being able to manipulate objects to my will with a little bit of code.
Does anyone have a good outline option for Unity 6? Something that I can toggle on and off when a raycast hits the gameobj?
The assets I've tried so far haven't worked very well, and are also more complicated than what I need.
#unity#gamedev#indiedev
I haven't done gamedev in a while and I think it's starting to make me depressed. At first I thought I needed to take a break, and maybe I did, but now that break is making it harder to get back at it. I can't be the only one that feels this way, right?
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