I’ve also sent the first enclosure design to Ralorotech for 3D printing.
Time to check the proportions, component fit and assembly and start iterating on something we can hold.
The next stage of building MUN in the open.
MUN’s first hardware dev kit is on its way, expected next week!
Qualcomm QCS6490 · 6 GB RAM · 16 GB eMMC.
Next: bringing our opensource MUN OS from QEMU onto the board. I’ll share the first boots, problems and progress here.
#MUN#OpenSource
MUN OS is open source under Apache 2.0. You can run the preview, explore the code, build a Game Card or create a Shape.
Physical hardware is still ahead; today’s preview runs in QEMU.
Try it, report what breaks, or contribute:
github.com/Play-MUN/mun-os
The download also includes a ready-made MUN Shape demo.
Insert its Game Card and the console takes on an underwater world: colours, materials, movement and sounds.
That’s the idea behind Shape: a game’s identity extends beyond the game itself.
MUN has a new website—and a new OS release.
I’ve reworked the site to show where the project stands: what you can try today, the hardware I’m working towards, and our first game, Tower of Chaos.
The development is open. Come take a look:
playmun.com#MUN#OpenSource#GameDev
MUN OS update and here first results:
• UI RAM: −20% at 1080p, −28% at 1440p vs dev.3
• Smaller downloads
• Reorganized settings
• Console reset that preserves Game Cards and saves
Measured in QEMU. Still in development; review and final validation are next.
Stay tuned!
MUN OS. Next stage.
We’re working on memory and storage usage, clearer system configuration, and the ability to reset the console without touching games or save data stored on Game Cards.
We’re also improving the project structure and documentation to make contributions easier.
Everything is being validated on the virtual console for now. We’ll share measurements and results as each piece is locked down.
Stay tuned!
#gamedev#opensource
The MUN Discord is now open! If you’re following the project, testing MUN OS, building games, interested in hardware, or just curious about where this is going — come join us.
English and Spanish are both welcome.
Join here: discord.gg/UxgExjjhxH
Well, this is not exactly an indie game, but something that might be interesting for indie devs. We're building MUN, a new game console with a strong focus on giving games and their art more presence across the whole machine.
One of the things we're working on is Shaping, letting a game almost "parasite" parts of the console itself, extending its visuals and identity into the system interface.
We'd love to bring indie games into MUN as the platform takes shape over the next few quarters.
If you're curious, take a look in my profile and web and feel free to DM me if you'd like to chat!
@DoesItPlay1 And we'll try to give that dream a little push from this side and help make it happen… by giving you even more to talk about and more work to do :)
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