I'm creating the best racing game with dinos after my full time daily work. Here I post the updates. 🌟👇 Wishlist DRIVE TO EXTINCTIONstore.steampowered.com/app/3992520/Dr…Joined December 2024
DAY 182: I've reported my first bug to the Godot engine (110831)!!! It's a mix of feelings, my game does not work with 4.5 but I'm happy to somehow contribute to the project 😊 Hopefully the nice guys from the godot project will fix it soon 🤞
#gamedev#godot
DAY 181: I'm not migrating to Godot 4.5. That version brokes my navigation workflow and makes me feel dubious about performance and stability... will check the 4.5.1. Hope this decission will not slap me in the face in the future 🤨
#gamedev#godot
DAY 180: I'm hurdling with the migration to 4.5 😥 I think I've detected the stuttering issue when OBS is open. And what worries me the most... Dinos refuse to chase you on complex surfaces 😭 it seems to work in my simple debug room. Sometimes gamedev isn't fun
#gamedev#godot
DAY 179: Along with short form content creation and promo optimization I've started porting the project to Godot 4.5... all in a sudden the framerate droped and the shadows rendering time skyrocketed... Now it works but no changes were made 🤷 This is scary as hell!
#gamedev
DAY 178: Just experimenting with short form content👇 I've created a couple of short form videos... and checking if it works or not. I'm feeling good, but I think I need to calm down a bit. I'm eager to get results and this leads to frustration
#indiegame#gameved#indiedev
DAY 177: Game updates goes slow, sorry. The reason is I'm trying to improve my promotion skills. Because I need eyeballs to watch the huge amount of time invested 😂 . Spoiler alert: It's not going as good as it should 😅 meanwhile the trailer 👇
#indiegame#gamedev#indiedev
DAY 176: I've decided what to face next... and the first stop in the road is to solve some issues of the trailer and create additional materials. But, today I have nothing related to that... so let me show you how the coleophyisis is integrated in my game ;)
#indiegame#dinosaur
DAY 175: At some point, I forgot to publish this little dino... sorry! The last week was hectic, so I don't know what my next steps should be. I think I will sit and plan my next moves. In the meanwhile a bit of ik dance is alwais nice! 🦖 💃
#gamevev#blender#lowpoly
DAY 174: I'm over the moon! 🤩 Steam page is out! and we reached the 10 wishlists!!! Things are a bit hectic because everything was rushed... but I don't know if it was right or not. I don't have nothing to compare with. Anyone has some experiences to share?
#gamedev#indiedev
DAY 173: It looks crappy, it feels crappy but... it's somehow working... The IA is back again, now its time to improve. Additionally, I've created a tool to snap Path3D points to a surface, because I did not found one. Eh, Godot? 🤨
#indiegame#gamedev#cargame
DAY 172: Recovering my old car IA for opponents. It's just a temporary solution to make the trailer of the game. At the moment is not working great 🤔
#indiegame#gamedev#ia
DAY 171: The water dino... feels... meh 😰 Maybe is the lack of mechanics or the emptyness of the water or I'm just thinking too much on the Steam approval... Thanks for the good ideas received for this dino! ✍️ 👇 🙏 🥺
#indiegame#dinosaur#lowpoly
DAY 170: Still nervous but I need to make some progress... How about modeling a new dino?Being honest... I have no mechanic defined in my GDD for this dino. I just need to make something. Share your thoughts about new mechanics for him!
#indiegame#blender#lowpoly
DAY 169: Fair enough 😭 Steam rejected my store page due to blank borders on my hero capsule... My bad! Didn't know how to face that huge image and solved it the crappy way. Image attached to show how to NOT create a hero capsule. 😂
#gamedev
DAY 168: While waiting for the approval of the Steam page I'm creating small supportive features like a generic loading screen. Nothing bigger because I'm shaking and I'm checking my email every 5 mins 😂
#gamedev
DAY 167: Yesterday I sent my Steam page for revision. I'm excited 🤩 It's my first time doing this, so there is a possibility that I messed it up 😂 Now I can disclose the name of my driving game with dinos: Drive to Extinction. What do you think?
#gamedev
DAY 166: I'm filling the tax information to create the Steam account...and, I'm shaking 😱 . This uncentainity of doing it by myself is so freaking scary... I have everything in place except the EIN/ITIN stuff. do you know if I need to ask for a EIN living in Europe? 😭
#gamedev
DAY 165: I've been struggling with Steam payment method setup. now I know what ACH or SWIFT transfers are and how to get the best result in case my game makes some money (that's the goal). Any other non-US dev who can share his experience please?
#gamedev
293 Followers 374 FollowingPlease refollow me, I had to restart my account because of unwanted bot follows 😭💜 DM me for music requests! 🎧🎵🎶. #gamedev #indiegame #music
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This are my other links!
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IG: https://t.co/aC691De6jr
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Wishlist: https://t.co/UNFmyzUAhd
36 Followers 182 FollowingIm an Indie Gamedev currently working on Project Cars.
This are my other links!
https://t.co/aZtJJT8dNJ
IG: https://t.co/aC691De6jr
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@Rex_ART_98
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