Dropped a few Tekken 6 Recomp patches.
Some shaders and compatibility fixes that should get rid of the black screens on AMD cards.
Tested on a ryzen 7 5700u and with iGPU and on it's 2gb 540 series dGPU, as well as on a ryzen 7 8845HS with 780M iGPU.
All three combos were maintaining steady 60 FPS and noticeably better input detection and response.
Also added a one click builder and I invite everyone to have fun over on the story mode too as I believe it's been slandered more than it deserves over the years lmao
github.com/mahmoud-mess/t…
TTT2: Project BlueSpark Training Features
Our goal is to make TTT2 as convenient and unrestricted as possible for everyone.
At launch, Project BlueSpark will feature virtually every quality-of-life improvement from Tekken 8's training mode, including Replay Takeover.
Our latest model advances bring stronger capabilities for building and migrating software in low-resource programming languages such as COBOL, Fortran, and Visual Basic.
These languages power software that banks, governments, and businesses depend on. Progress here means
Kind of. I'm focusing on base game only but i'm honestly only driven by my own will to play locally on my pc, once i'm satisfied with my own version i'm definitely not touching it unless I'd look into character ports and mods (Reina in T6 someone please). Someone did propose sending some substantial patches into the repo and they'll be credited if they wish so.
Ekspym's online is now complex enough to be considered it's own piece of work, the launcher is clean and brings patches I haven't integrated as they're not much needed for offline play. It's in good hands.
@Warning_I_Spam_@Ekspym @/anyone patching both the t6 recomp and the rollback, can we centralize in a single repo instead of each one doing everything in parallel?
So much more could be improved faster and ultimately getting more players to enjoy the game than having issues here and there with no communication.
@Ekspym Genuinely man don't even try reasoning with people, over a thousand players already love it which is far more than what we expected.
Some just want to be bitter.
Well yeah you say you can tell it's vibecoded but that bug could be a bad interaction between the original code and the launcher, which you would miss even if you wrote every single line by hand.
Leveraging AI here allows you to iterate through the bugs faster and testing more as you wouldn't be exhausted from tracking a thousand issue, which requires both time and effort out of a real person's life.
The recomp and launcher are offering an opportunity for a lot of players to experience a game they've never played yet you still nitpick harmless bugs.
Most are legally not allowed to push towards grey market peptides as they put their exercising license in danger.
I know doctors (mainly gastroenterologists and internists) who push towards BPC usage for example but only for themselves and direct family and sometimes desperate cases
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