I think i broke my game but i think its more fun this way what do you think or should i nerf the boss down ? Also that 9x made me 129 Million wet dream moments
🚨 NO CLIENTS? 6 MONTHS BUILDING, STILL $0 REVENUE.
THE PROBLEM WAS NEVER THE PRODUCT — IT WAS SALES.
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So which POV is better for a 3D bullet heaven casino shooter?
i need your help guys which pov you prefer in such a game 100+ enemies on screen fast movement aiming and shooting + auto abilities. It gets really crowded after some time. Your feedback will be helpful as im going to release the demo soon.
@RootHiveGames Its a marathon not a sprint so each failure should be studied and avoided in the next iteration. giving up on a failure isn't an option if you want to make in this industry or any other industry
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A Megastructure bleeds,
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362 Followers 321 FollowingIndie dev. Building a card RPG. Tracking what's actually working on a Steam release while I do it and discovering indie games on the way.
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481 Followers 108 FollowingI’m making a single-player roguelike RPG with a physical dice system at its core. You can find the Steam wishlist on my website ⬇️
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An epic story in an Art Nouveau-inspired world 🎴
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90K Followers 1K FollowingI’m Joe, a former painter & decorator turned award-winning video game marketing consultant. Love indie games!
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147 Followers 294 FollowingNot lost; just exploring. Building stuff along the way.
Part time solo-dev
Building LockLine - Demo on https://t.co/QNrhkniANi or Wishlist on Steam ↓
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