How does the peach painting transition work in Mario 64? And how can you trick it even on a real N64 to show bowser without moving to it? A new article on Patreon is covering these things and more technical details of the recently added LOD feature in the #MiSTerFPGA N64 core.
@AzumFpg Hi Robert ! Love the core, maybe my favorite core so far ! Playing with the N64 eshop controller via 8bitdo usb bluetooth adapter, and realised while playing majora's mask I have a slight drift on X axis (-4). Same controller on real console with blueretro is fine. Any idea ?
@AzumFpg Interesting article. Although I wasn't expecting LOD to be about changing textures with distance (Mipmapping) I've always thought about it as being geometry, changing models / polygons with distance. But makes sense the two are under the same moniker