Blue Man @BlueMan_Dev
C++ Software Engineer/Game Developer/Machine Learning @ TBA... Previous work: - Giants Of Destruction - Blue Man Vehicle Physics - Blue Man Vehicle AI youtube.com/channel/UCVsJt… Joined January 2016-
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it's insane to me how little attention the llm.q repo has it's a fully C/C++/CUDA implementation of multi-gpu (zero + fsdp), quantized LLM training with support for selective AC it's genuinely the coolest OSS thing I've seen this year (what's crazier is 1 person wrote it!)
New in-depth blog post time: "Inside NVIDIA GPUs: Anatomy of high performance matmul kernels". If you want to deeply understand how one writes state of the art matmul kernels in CUDA read along. (Remember matmul is the single most important operation that transformers execute…
Deliver mail on a tiny planet in Messenger, a free web-based game made by @abeto with WebGL and Three.js. Enjoy the relaxing atmosphere: 80.lv/articles/deliv…
Look what a fraction of my power can do!😏 you better like it!, god damn it! haha 🤣 #gamedev #indiedev #screenshotsaturday
I like running with sharp objects #indiegame #gamedev #indiedev
Meet Google's new best small embedding model, EmbeddingGemma It's a 300M embedding model made for retrieval augmented generation (RAG) use cases. ollama pull embeddinggemma 🧵
Meet Google's new best small embedding model, EmbeddingGemma It's a 300M embedding model made for retrieval augmented generation (RAG) use cases. ollama pull embeddinggemma 🧵 https://t.co/vGsAZ9mdCP
🌀 Portal Question: What happens if you press a moving portal down over a point/rigidbody/cube, connected to a non-moving portal on the wall? Do you know the answer to the 'Portal Dilemma'? > the cube comes out of the stationary portal, and... 🔵🅰️ ...simply falls or plops down…
🌀 Portal Question: What happens if you press a moving portal down over a point/rigidbody/cube, connected to a non-moving portal on the wall? Do you know the answer to the 'Portal Dilemma'? > the cube comes out of the stationary portal, and... 🔵🅰️ ...simply falls or plops down… https://t.co/jYVaC6iWKo
we got this sandstorm thing going on. thinking it should expand overtime... #indiegame #indiedev #gamedev #indiegames
Accidentally spawned overlapping portals, creating a flipped mirror universe (going through turns you around).
Accidentally spawned overlapping portals, creating a flipped mirror universe (going through turns you around). https://t.co/RqiCuX8gNi
i am still 100% convinced if you are getting 100x faster you are delusional or you were so bad at programming to begin with let me explain 1. 100x = 3.5 days == what you did in 1 year delusional or really really bad at programming
i am still 100% convinced if you are getting 100x faster you are delusional or you were so bad at programming to begin with let me explain 1. 100x = 3.5 days == what you did in 1 year delusional or really really bad at programming
* 27 months into 6 months away from AI stealing your jobs * month 3 of 24 away from no more IDE * chat gpt 5 released and everyone celebrated AGI
* 27 months into 6 months away from AI stealing your jobs * month 3 of 24 away from no more IDE * chat gpt 5 released and everyone celebrated AGI
Rider 2025.2 has just landed! 🚀 This release introduces some powerful updates, including: 🤖 Junie, the AI coding agent from JetBrains (Now in Beta) 📊 OpenTelemetry for runtime observability in the IDE 🔗 One-click MCP Server connectivity 🩺 Reworked Monitoring tool 🎮…
Physically Based Shading in Theory and Practice Siggraph 2025 course slides are available online: blog.selfshadow.com/publications/s…
releasing sakura v1.0 a high-performance minimal (~1k lines of code) terminal-based multimedia library that renders images, gifs, and videos using sixel graphics with synchronized audio playback. sakura supports all modern formats: jpg, png, bmp, animated gifs, mp4, avi, mov…
Check out this awesome Blender animation of GFL2's Vector firing her signature KRISS Vector by @Ha_roodled. More weapon animations: 80.lv/articles/crazy…

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