My descent into RMFs this week was an exercise in frustration, but by just juggling around the produce of cross & dot with some signage, I was able to make a functional RMF with less code than G-shark's which is also robuster with repeated collinear points. :'3
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Witness perfection. ùwú After another evening of RMF-ing to remove twist, I found that (no surprise) the simpler solution is the better. This approach scales perfectly to more mechanical outlines like frames and sci-fi borders. I cannot wait to try it out. :'3c