Joe van den Heuvel @ImplicitAction
Developer @Apple. Prev: Valve, Microsoft HoloLens, EA, CloakWorks. Opinions are my own Redmond, WA Joined July 2018-
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Hey twitter game dev, what solution are you using for cloth in your games?
"Counter-Strike 2 boasts some of the best hit recognition in any online shooter I’ve played" 🥹
Headed to PAX today. What’s a must-see while I’m there?
Gotham by Gaslight
Oh yeah, the animation system is new, too
First shipped, most recent shipped. Its been a heck of a journey
First shipped, most recent shipped. Its been a heck of a journey https://t.co/fF8T5BpJBn
Great to see some of the stories behind the scenes of what was an incredible Major to watch live: youtube.com/watch?v=VQH2-3…
Tyler McVicker @Tyler_McV
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One of my favorite things about being a game developer is that we are all hyped for each other's projects. Doesn't matter if it's AAA, indie, or what platform. Every game that releases is a miracle in it's own way. ❤️
I landed a contribution to SDL - a Vulkan Render backend for the SDL 2D renderer.
Vulkan backend for SDL’s 2D renderer just landed! github.com/libsdl-org/SDL…
I am biased, but having spent a great deal of time working with it, I'd say Steam Audio's spatialization models and baked (and dynamic) reverb calculations are first in class and now open source. Steam :: Steam Audio :: Steam Audio Open Source Release (steamcommunity.com)
The accountant in me says you get in front of an issue. So, if you are invested in the Social Security system, we're not going to touch it. But if you're coming into the system now, we have to change the age to reflect life expectancy. You can't ignore a hard truth because…
Why isn’t AI doing the tedious shit for creative people instead of the creative shit for tedious people
Just let someone try Vision Pro for the first time who isn’t experienced with VR. Immediately after coming out: “Do you have Half-Life: Alyx yet?”
Genius meme: Spacially Distracted Boyfriend #Apple #AppleVisionPro #technology #VirtualReality (by u/tisbruce, source: reddit.com/r/virtualreali…)
Yay, someone is actually using my code 🎉
We finally switched to Vulkan by default sbox.facepunch.com/news/vulkan
The Vision Pro is a dev kit. I bought one, but Apple hasn’t done a good job communicating what it’s for. “Spatial computing” is parroted as if that’s a clear value prop. Working in a virtual Apple environment? OK, but it’s heavy and it costs 4-6K after taxes. It’s a dev kit.
This is how I save over $1000/mo on compute, storage, and bandwidth costs for my AI side projects: a total of 52 CPU cores, 104GB RAM, 3TB NVMe, unlimited ingress/egress, and less than 100W power consumption. The taller cluster runs API servers built with the Transformer.js…
⏰We're back! Here's why we've been quiet for a few months: sbox.facepunch.com/news/scene-sys…
This is wild. It just looks just like Unity! If that really is Source 2 running under the hood, then this is a remarkable development. If hope Garry and team are able to keep pushing this forward. Imagine Source 2 with Unity-level scripting capabilities... 👀
⏰We're back! Here's why we've been quiet for a few months: sbox.facepunch.com/news/scene-sys…
Despite what some may think, I am not anti-Apple & I genuinely hope they succeed on multiple levels to further raise the tide for XR (whether or not they want to be associated with its history 😅). What I am however is anti-hype & the often destructive fomo it can cause within…
@ImplicitAction Also, your other points are valid. This is a good take.
The problem with Half Life Alyx is that it makes every other VR game look and feel like shit lol
@DaveOshry Ah good, you're playing a masterpiece of VR technology. How you liking it so far?
After working for some more time, I managed to improve the stopping system. Of course, it has many drawbacks, but compared to the previous version, I managed to avoid major slippages, and I also decided to add a camera.
Vertigo 2 got PCVR GOTY!!
Road to VR’s 2023 Game of the Year Awards Catch them all 👉roadtovr.com/game-of-the-ye…
Major update to our physics and rendering engine 💥 We improved tracking stability and segmentation, enhanced our lighting sources, added new features, and more. zero10.co/4apoFXf
Come hang out with Bad Wolves for the last headline shows of the year. It’s gonna be a celebration 🎉 w/ @evaunderfire and Nathan James 12/07 - Seattle, WA at El Corazòn 12/09 - Sparks, NV at The Ranch House 12/10 - Roseville, CA at Goldfield Trading Post