PwnZoneGaming @PwnZoneGaming
Streamer and video maker over at https://t.co/m1JlIDskor. I play a variety of games for fun, but nothing too competitive. Come hang out at the channel! youtube.com/pwnzonegaming Joined January 2012-
Tweets54
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Following596
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Likes2K
I’m gonna give 10 random people that repost this and follow me $25,000 for fun (the $250,000 my X video made) I’ll pick the winners in 72 hours
it is pretty weird that in the year 2018, @Photoshop cannot import the layers in an @Illustrator file.
🎮 Stream of @LandfallGames's Stick Fight: The Game starts in 15 minutes! Come swing by and hang out! #SupportSmallStreamers #YoutubeLive youtube.com/watch?v=hlKJnz…
Any streamers out there have a good solution for streaming iPhone gameplay on pc 📱🎮. I've see a number of mobile games that look pretty fun to play on stream, but getting an iPhone onto a PC isn't as easy as a Mac. 😝 Looking for suggestions. 🙃 #SupportSmallStreamers
Anyone ever use @Keymailer, @dodistribute, or similar services? I just found out about these services that connect streamers and Youtubers with game developers. #SupportSmallerStreamers #YouTubeLive
🎮 I had a lot of fun live streaming #pubg and hanging out with viewers! Thanks for stopping by! If you don't want to miss future streams, be sure to subscribe on YouTube. #SupportSmallerStreamers #YouTubeLive youtube.com/watch?v=XqxvHP…
🎮🔫⌛️ PUG Livestream starting in 3 minutes!! Come hang out and watch me cook some chicken dinners! #PUBG #SupportSmallStreamers youtube.com/watch?v=XqxvHP…
My Bridge Constructor Portal live stream 🎮👏 starts in 30 minutes⌛️. Stop by and say hello! youtube.com/watch?v=kzuixJ… #SupportSmallStreamers #Portal
I’m excited to play Bridge Constructor Portal tomorrow on stream for the first time. Any advice for a new player? #portal
🎮👏 Battlefield 1 Operations stream starts in 30 minutes!!! Stop by and hang out: youtube.com/watch?v=btlDnO… #BF1 #SupportSmallStreams
Damn, this looks awesome x.com/deadtoast_com/…
Damn, this looks awesome x.com/deadtoast_com/…
Omg, the nostalgia! It would be fun to play this on stream sometime. x.com/youtubegaming/…
Omg, the nostalgia! It would be fun to play this on stream sometime. x.com/youtubegaming/…
Im looking for some smaller indy games 🎮 to play on stream. I have a few lined up but I'm wanting some input. Any suggestions? #SupportSmallStreams #gamedev
🎮 I had a great time playing Getting Over It 🔨 on stream today. 🤣 I think I learned to love to hate @bfod for his very fun, but extremely frustrating game. Check out the full stream on YouTube here: youtube.com/edit?o=U&video…
🎮⌛️LESS THAN AN HOUR till my Getting Over It 🔨 stream on YouTube!! Come hang out and join the suffering: youtube.com/watch?v=IH28W-… #youtubegaming #SupportSmallStreams
🎮 TF2 livestream starts in 30 minutes! Come hang out 😀: youtube.com/watch?v=daO0l2… #TF2 #SupportSmallStreams
Be sure to tune in at 8:00 CST tonight for some TF2 live streaming. youtu.be/daO0l2IVF0Y #tf2
Let's do it again! RT this tweet for a chance to score a #Titanfall PC code. #EATuesdayExclusive bit.ly/1nsoZui
Does anyone know where I can get a beta invite to Titan Fall?
Super cool re-envisioning of YouTube user interface: youtubekaleidoscope.com @YouTube
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Helldivers 2 moment 📹Rudradev715
The recording from my presentation "Advanced Debugging in Unreal Engine" is online, check it out! All the slides are also there in text format for easy searching. #uetips dev.epicgames.com/community/lear…
Having issues with Lumen noise? Try playing with this cvar, helps a heap with cleaning it up impromptu.zone/t/having-lumen… #UE5 #UnrealEngine #GameDev
UE5.4 another neat ISM update "Added an option for InstancedStaticMeshComponents to use conservative bounds.This will not iterate over all instances to recalculate the bounds on every instance add/remove/transform update. But instead will maintain a conservative bounds .. 1/3
When 2 masters of different crafts meet
suspected cat
Simple Guide Effects has been updated for UE5.4 unrealengine.com/marketplace/en…
for AVP input in Unreal, you have to painstakingly recreate it from hand tracking first principles - no highler level building blocks - but it does work well once you do; here's teleportation
Real-time Fluid Simulation, 2007 vs 2024. On the top is my very first simulation of a floating boat. #tbt
this is #UnrealEngine 5.4 motion matching, its basically two nodes on the animation BP and the rest just "works". Compare this to the pre 5.4 way of doing things and that's the diff between say 1-2 days to 1-2 weeks of work to get all the states right etc. This .. about an hour…
It is that time of the night again! DEVDAY 17: Explosions and mayhem! Also work was done on the UI. I added panels for cars and current weapon load out. I am still contemplating on it. But the data flows through from the weapons on the cars now! #IndieGameDev #solodev #unity3d…
Replaced ProceduralMesh component with a custom setup, ~50ms -> ~0.8ms ProcMesh copies around data a lot :( #UE5
A trick i often find myself using in stylized context is fading objects into the background color. Basically crossfading from shaded to emissive without shading and towards the background color.
Did you know that Affinity has continuous background export?
Yesterday I added this small animations for tiles that change in reaction to environment changes, like adding or removing doors depending on roads around the plot. Basically I'm using BBox of changes that is fed into the shader to mask the animation inside that area