So great to see OTOY's #OctaneRender as one of the creative applications featured at NVIDIA's keynote at #computex2022 for its accelerated ray tracing capabilities using #RTX.
Big shout-out to the NVIDIA team who has been supporting us along the way! lnkd.in/dXdZsJ6V
A record breaking week🚀
The @nvidia A100 has now become the fastest GPU ever recorded on #OctaneBench: 446 OB4*
#Ampere appears to be ~43% faster than #Turing in #OctaneRender - even w/ #RTX off!
(*standard Linux OB4 benchmark, RTX off, recompiled for CUDA11, ref. 980=102 OB)
#OctaneRender 2020.1 and #RNDR have BOTH officially launched, live on the OTOY site! This is such an important milestone for all of us who love GPU rendering...and have been eager to tap into the full power of #RTXOn! @nvidia @RenderToken @nvidiaCreators home.otoy.com/octane2020-rnd…
We rounded up the whole @NVIDIAQuadro RTX card line (and tossed in a Titan RTX for good measure) to see how they compare to each other and how much of a boost RTX tech can provide in @OTOY's #OctaneBench 2019 Preview. buff.ly/2G66c4D
We rounded up the whole @NVIDIAQuadro RTX line, along with the Titan RTX, to see how they compare to each other in @OTOY#OctaneRender and how much of a boost RTX tech can provide. (Spoiler: It's a lot.) buff.ly/2Y9PjhQ
So, my benchmarks are almost done testing the #RTX2080 and 2080 Ti, however, I wanted to share an interesting benchmark I tested using @OTOY's Octanebench which allowed me to get some preliminary performance numbers on the 2080 and 2080 Ti with RT cores using Octanebench 5.
After years of hard work I am finally able to share what my life has been revolving around: making the first ray-tracing GPU a reality. Couldn't be prouder. It is a dream come true. Honored to have been part of an amazing team that made this possible.
After years of hard work I am finally able to share what my life has been revolving around: making the first ray-tracing GPU a reality. Couldn't be prouder. It is a dream come true. Honored to have been part of an amazing team that made this possible.
“We are finally at the start of a real-time ray tracing revolution” ~Turner Whitted, the father of ray tracing. Learn more: nvda.ws/2LZKrt5#gamedev#raytracing
We are very excited for our two #SIGGRAPH2018 presentations with our partners @unity3d and @nvidia - covering the future of #Octane, #RNDR, holographic media and real time path tracing (FTW!)
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536 Followers 136 FollowingI'm on the OptiX ray tracing team at NVIDIA. Previous gigs include Weta Digital and Pixar. I work on various kinds of rendering tech, especially shading.
905 Followers 3K Following@OTOY, Product Manager Cloud Rendering. Computer Science @ETH. Addict to GPGPU. Signed up for the alpha of the #Metaverse at @RenderNetwork #RΞNDΞR since 2017.
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13K Followers 173 FollowingRaytracing Director at Nvidia. Previously: Tech Lead for RenderMan at Pixar, Architect of Glimpse Renderer at Animal Logic 🇮🇹🇦🇺🇺🇸🇨🇦 Views are my own.
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13K Followers 5K FollowingFormer IndianaU, CornellU, UUtah, Rayscale, Nvidia, PurityLLC, Nvidia, now Activision. You no take candle! #raytracing. #60fps #ViewsAreMyOwn
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67K Followers 647 FollowingThe future of holographic rendering is in the cloud. OTOY develops technology that delivers unlimited compute and rendering power to any app on any device.
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