Search results for #Meadowfell
Rainy evenings #Meadowfell #iPad #indiegame
Running with Meadow Trolls #Meadowfell #openworld #iPad
Farm fields #Meadowfell #openworld #indiegame
You're not alone 🙏🏾 I'm adding simple NPCs to farmsteads in #Meadowfell.
In #Meadowfell the garden creator's default placer snaps to a grid, but you can toggle it off for freeform placement, and switch between isometric and freeform camera views. I disable colliders during placement but I'm realizing the need to restore them for objects like rocks🌺🌻
The theme for #Meadowfell's garden creator is Wild Gardens🌺🌳 It's surprisingly tough to figure out which elements to include and I'm doing a lot of testing in different lighting conditions and to see what works. #openworld #gardencreator #iPad
New in #Meadowfell: Gardens! I'm currently refining basics & improving the UI. Adding randomness & more components for customization. Also, gardens will soon be available in #Wilderless too! 🌺🌻 #cozy #indiegame #iPad
Morning in #Meadowfell begins listening to Gully Toads splashing and croaking in swamps at sunrise 🐸☀️🌳 #Wilderless #openworld #frogs #iPad
Sheep on a hill #Meadowfell #Wilderless
You can climb huge Elderwood trees in #Meadowfell. I should put a treehouse in some of these🙂🌳Your player watches individual butterflies that come say hello, and Dragonnes walk below and can fly up to investigate. I'm tuning more elements and testing how they work together.
Until now rocks were few in number & randomly spawned ahead of you, sometimes on tree tops. #Meadowfell & #Wilderless 2.0 procedurally generate lightweight 'rock proxies' that persistently position rocks from a pool at runtime, boosting the number of rocks & performance🌻☀️🌳
Exploring #Meadowfell #procgen #iPad #indiegame #openworld
Creating procedural worlds lets me explore and be surprised like players. It's game testing in disguise, finding what works and what doesn't. Just wandering, taking photos, and sitting under trees ❤️🌻 🌳 #Wilderless #Meadowfell #indiegame #procgen
It took 2 days and I'm exhausted BUT thrilled to have procedurally generated farmland😸☀️🌻 this is an environment I've wanted to do for years and it's a big part of creating the #Meadowfell feeling. #Wilderless #openworld #procgen #farms #indiegame
Blushpetals grow beneath the majestic branches of an Elderwood tree, while sunset shadows flicker through its leaves ☀️ 🌺 Working on the color palette for Wilderless #Meadowfell #openworld #iPad #indiegame
Testing Autumn Dragons' water behavior in Meadowfell was tough! From swimming smoothly to Stone Golems walking, flying, and interacting, it's all about creating a dynamic world. Animals swim, walk, fly, and engage with players, objects, and each other. #Meadowfell #ipad #indie
These are the kind of moments I look for when testing emergent behaviour - there are so many wonky possibilities, so when a dragon watches you, while it rests beneath the shadow of a tree on a sunny afternoon, I know it's working. #Wilderless #Meadowfell #openworld #procgen
Nimian squirrels, or Masquerelles, are curious & nimble critters. They might swarm you in packs but they're harmless, living off sweet BriskNuts found in Nimian meadows. Dive into their world in #Wilderless expansion #Meadowfell #openworld #indiegame
In #Meadowfell, expect domestic animals like pigs, chickens, cats, and collies 🌻🐈 Just like in #Wilderless, you can shape-shift into or ride them all. And yes, petting them is in the works too! 😸 #openworld #pastoral #indiegame
early environment tests for #Meadowfell, the new expansion of #Wilderless. Experimenting with lighting, weather, and colors to bring this real, beautiful world to life. Running around a new landscape is pure exploration and my favourite part of game testing😸🌻🍀 #openworld #ipad