Enhancing enemy targeting to allow multiple points for towers and abilities to hit, improving visuals, tower reach for larger enemies & laying the groundwork for some more complex enemies and bosses (coming soon).
#hardlight#gamedev#IndieGameDevyoutube.com/shorts/HEJljuV…
The WISP has learned some new tricks... Introducing SCOUT and SENTRY modes!
If you currently have a key you will see the update in Steam. If not, the demo will be available to play during Tower Defense Fest 2024!
#hardlight
I feel like the lack of trackpads (a very Steam/PC gaming feature), rumble and the headphone jack (to a lesser extent) is going to make this not sell very well, but it's Japan, so maybe the sentiment for those features is a bit different there.
theverge.com/2024/6/26/2418…
The Hardlight Demo is now live and we will be broadcasting on Tuesday and Thursday during Next Fest (from Steam)! Check out the demo and please add Hardlight to your wishlist!
The Hardlight Demo is now live and we will be broadcasting on Tuesday and Thursday during Next Fest (from Steam)! Check out the demo and please add Hardlight to your wishlist!
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Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
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