Alex Ameye @alexanderameye
Software engineer and graphics programming enthusiast 🇧🇪 he/him ameye.dev Belgium Joined April 2017-
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do not ask me about this unity editor tool I made
Drawing nice outlines in Unity is always on my mind, I'll eventually need to do something with this
Shader practice - ripple caustics I'm working on a big update for my water shader, and caustics is one of many things, that will be added! Huge thanks to @alexanderameye for an amazing tutorial on caustics (ameye.dev/notes/realtime…)! #unity3d #shader #techart
My URP toon shader has finally been approved on the Unity Asset Store! Unity doesn't want me to say, but it's obviously trying to recreate the look of Zelda: Breath of the Wild and Tears of the Kingdom 🛡️🗡️ Enjoy: assetstore.unity.com/packages/slug/…
I wrote a tiny blogpost about it here. alexanderameye.github.io/notes/unity-ci…
Extending the Unity Editor with a circular menu ⚡️ #gamedev #madewithunity Code below 👇
Custom SRP 2.0.0 Render Graph #unity3d #gamedev #tutorial: catlikecoding.com/unity/custom-s…
Any mutuals on bluesky? 🔵🌤️ Let's connect bsky.app/profile/ameye.…
Never completely happy with how my blog looks, so updated the home page once again ameye.dev
Glad to finally get this out 😅 Adapted @alexanderameye's Unity stylized water shader to @threejs (R3F). URP shaders are surprisingly similar to the pipeline 3JS provides. Stills bellow 😋 Live: f5wkx2.csb.app Code: codesandbox.io/s/stylized-wat… Inspo: ameye.dev/notes/stylized…
I'm over on 🔵 🌥️ @ ameye . bsky . social Will be sharing there as well 🤠
📢 New blog post In this rendering adventure I add progressive rendering to my path tracer ameye.dev/notes/progress…
Accidentally set my render resolution too low. Still instantly recognisable.
Cosine-weighted sampling VS BRDF importance sampling in my path tracer Great improvement 👍
Updated my blog with a brand new domain! ameye.dev In the coming months you'll see ⌨️ Unity devlogs 🦀 posts about Rust/rendering 📧 a newsletter?
Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history! humanshader.com
Testing the driving mechanics for my game
Late as usual 🏳️.. @lateasusual_
60K Followers 1K Following She/Her :3 Dev/VFX/Tech Artist, DillonGoo Studios. Linux, Blender, Python etc. Email: info●https://t.co/l75gr8ofu9 [email protected]Alan Zucconi @AlanZucconi
30K Followers 113 Following Director of Studies @GoldsmithsUoL • Legacy Verified • Senior Lecturer • Machine Learning • Shader Master • GameDev • 30 U̶n̶d̶e̶r̶ Over 30 • @PikuNikuGameAlex Strook @AlexStrook
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18K Followers 1K Following VFX Artist at @GoMechaBall, @ShotOneFighters, @windblowngame and two secrets. Formerly LoL, Ubi and more. Cats, animation and food. Opinions are my own. He/himHarry 💬 @HarryAlisavakis
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12K Followers 3K Following Game developer at @coherenceio, full-time meme • Before: @unity (Gigaya, Open Projects, Unity Playground) before that @SlybotsFZ @UFHO2 • He/him/lui 🇮🇹rémi @ok_remi_ok
14K Followers 1K Following made @pikunikugame w/ @arnaud_debock https://t.co/jCGEmj8yt8 + https://t.co/ox8aS8J1NZ https://t.co/deT0BDRijYBinary Impact @BinaryImpactG
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97 Followers 581 Following Unity Game Developer || My Games: https://t.co/EcYHSXKZH9 || Discord : https://t.co/rjbGkZcQAc || Be Part of my social family to get free source codeChlopocalypse @chlopocalypse
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130 Followers 917 Following Master of Computer Science student at @UCalgary Researcher at Graphics and Interactive Visualization Lab Graphics, Physics and Game Engine enthusiast (he/him)Rene Hangstrup Mølle.. @rhmoller
271 Followers 2K Following Frontend architect. I like Java, TypeScript, the web platform, React, GraphQL, UI and graphics programming, hobby game development and drawing.pisgames @pisgames_studio
334 Followers 2K Following Independent game developer of 3D arcade fighting games, passionate about creating action-packed, frenetic combat experiences! 👊🎮 #IndieDev #GameDevAdam Guedhami @Ad4m4
35 Followers 170 Followingمهدی @mehdi_works_art
80 Followers 764 Following بشنو این نی چون شکایت میکند از جداییها حکایت میکند https://t.co/PXR7Jw7s4d متولد آذرEdorion @edorion_tlg
0 Followers 60 Following@juretriglav@mastodon.. @JureTriglav
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16 Followers 160 FollowingFreya 🔜✈️ Guad.. @FreyaHolmer
114K Followers 1K Following ⭕ I made Shapes & Shader Forge 🔥 shader sorceress 🎨 artist 📏 math influencer 💜 twitch partner 📡 ex-founder of @NeatCorp banner: @YO_SU_RAUnity for Games @unitygames
475K Followers 1K Following The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms | Part of the @unity solutions portfolio 🚀 🎮Kenney @KenneyNL
104K Followers 904 Following Creating (free) game assets: https://t.co/nAXqEcCbVR MakeRoom: https://t.co/wvsSjpDOzL #gamedev #gameassetsLate as usual 🏳️.. @lateasusual_
60K Followers 1K Following She/Her :3 Dev/VFX/Tech Artist, DillonGoo Studios. Linux, Blender, Python etc. Email: info●https://t.co/l75gr8ofu9 [email protected]Alan Zucconi @AlanZucconi
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116K Followers 1K Following Gamedev. Made @BadNorthGame and Townscaper. Both available on most platforms. Go buy em!✨Rafles✨ @SrRafles
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34K Followers 3K Following He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. @jumpshipstudio Anti-A|/NFT Gamedev, Shader and VFX Journeyman; making things pretty with code ✨Joyce(MinionsArt) @minionsart
56K Followers 266 Following Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorials. Solo Dev of Astro Kat, a Catventure Game🐱! https://t.co/V5hGph3QOm https://t.co/1YCbzEJI8fMrmo Tarius @MrmoTarius
38K Followers 1K Following I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at https://t.co/CSzVtDblEz ☕Ben Golus⚠️⭕ @bgolus
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255 Followers 1 Following 🌱 We are an #open, freely accessible #botanical data source and REST #API.André Aubin @lambda_2
313 Followers 558 Following Plants, data, hardware and flying stuff. 🏭 Developer @futura_gaia ∙ 🍀 Taking care of @trefle_api Prev @panda_score, @42born2codeSpiderspy (Per) - Sou.. @TheSpiderspy
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102 Followers 236 Following PhD student at @IDLabResearch, @ugent. Spare-time project SilverNode: A RAW photo editor (built with C++, SDL, bgfx, Halide, RawSpeed). @SilverNodeRAWFarbs @FarbsMcFarbs
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25K Followers 2K Following Wishlist here: https://t.co/fxX4T781Pd ~ Discord: https://t.co/hcSdZuZhx1 ~ Patreon: https://t.co/Fj76vkR7mxCampMustelid 🌟 @Fu.. @CampMustelid
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35K Followers 562 Following Developer of Usagi Shima「うさぎしま」a relaxing bunny collecting game 🐰🥕 Out now on Google Play and App Store! ✨ うさぎしまの開発者です 🐰 うさぎも描きます 🐇🖌️Jérémy @JeremyPayre
363 Followers 273 Following Game Developer 🇫🇷 Co-Founder of @cpep_studio Currently working on Lighthouse 🔦 Wishlist it ➜ https://t.co/LdYlSSXHp6Driftwood @Stoked_Sloth
3K Followers 335 Following A two-person indie studio working on a game about an adrenaline-addicted sloth! 🛹🦥 Game: https://t.co/tbrgvjphTu Discord: https://t.co/58q9h1RyUqUtsav Jamwal @UtsavJamwal
67 Followers 179 Following Sr. Product Manager, Unity Pro & Personal Editions @Unity3D. Opinions are my own.James Arndt @james_r_arndt
417 Followers 755 Following Senior Technical Artist at Unity Technologies (opinions are mine)jayꙮ @eyes8atelier
6K Followers 309 FollowingBlood Tea and Red Str.. @BLOOD_TEA_FILM
11K Followers 2K Following For screenings, contact at link in bio! Blood Tea and Red String is a feature stop-motion film by Christiane Cegavske 𒆜🅵🅾🅻🅻🅾🆆𒆜 @SEED_SAND_FILMAndreasR @wumpf
577 Followers 200 Following mastodon: https://t.co/wjge4MNEXg software stuff! Software Engineer @rerundotio Previously game engine dev @ Unity & HavokBennyKok @BennyKokMusic
2K Followers 723 Following Rendering the next frame with StableDiffusion. Deploying ComfyUI https://t.co/JBdLVKtw7J to Prod and dev tools #unity #web 23yoKaplan @Kappische
165K Followers 2K Following https://t.co/CCJEKVzAlV Previously: bizdev Coffee Stain Publishing, production director for Minecraft. 1st employee at Mojang. Aspiring to be Max Martin of gamingMatt Pettineo @MyNameIsMJP
9K Followers 289 Following Lead Rendering Programmer at Sony Santa Monica Studio. Previously Engine Lead at Ready At Dawn Studios. He/him. @[email protected]Sander Vanhove @SanderVhove
5K Followers 2K Following Lead Game Dev & Tech Artist @StudioTolima working on #Koira PM if you want to chat about #gamedev! ♥️ #GodotEngine & #GameJam ♥ Trying my best to be a humanWater Malone @DWaterMalone
776 Followers 2K Following Senior QA Analyst - Tools @Hypixel (Prev Activision) working on @Hytale, TU Dublin Graduate 🇮🇪 they/themCaballolDev @CaballolD
290 Followers 316 Following Planning to share my side projects in this account. This is a personal acount and all the opinions are my own.Sebastian Schöner @s4schoener
2K Followers 142 Following programming @ Epic - previously: @unity3d, @pdx_dev_studio, @Chasing_CarrotsFrancesco Cifariello .. @FCifaCiar
2K Followers 280 Following Principal Graphics person @Guerrilla, prev @unity3d and @RareLtd. I guess my opinions are my own, but I am not so sure (my employer wouldn't want them)nelson @madebynelson_
127K Followers 126 Following fun illustration guy 🌿 big fan of plants @madebynelson over on IG!Synergy @synergy_thegame
6K Followers 55 Following Survival city-building game developed by @LeikirStudio and published by @GoblinzPub #indiegame #gamedev #indiedev #madewithunity Wishlist now on Steam 👇👇👇Olivia Sullivan @zeb_ko
19K Followers 673 Following Illustration | Comics | Design https://t.co/B3FFAwd4rD Insta: zeb.ko Blueksky: https://t.co/RmMmHPmy9MBen Radcliffe @lightandalchemy
16K Followers 11K Following Digital Effects Supervisor | Creative Director | Creative Technologist | AR/VR/XR | Animation | VFXFire Totem Games 🕷.. @FireTotemGames
4K Followers 1K Following Working on @AWebbingJourney A wholesome 3D adventure game featuring a cute little spider 🕷 Climb, swing and build webs 🕸Mr. Thee @ PAX East @PhillipWitz
5K Followers 786 Following MrThee. Dev of Warp Soldier, Olliefrog, @TheDeepestHouse. Dev stream: https://t.co/QZ2gZ6Nzot. Formerly at Nvidia and elsewhere. 🇺🇸 🇵🇭Photogeist Albums ⭐.. @Photogeist_dev
5K Followers 352 Following Retro styled monster photography game https://t.co/E08vARxWDB Banner image by @KlareLovesHamTalha Kaya @taloketo
3K Followers 712 Following Making games. Turkish in London. Soul Searching, Pill Baby. Now making Judero: https://t.co/gH6ibBJwp6Bert Van den Bosch @bertvdbosch5
97 Followers 490 Following CS Master Student @KULeuven | Engine- & Graphics-Engineer (Intern) @Cyborn3DMasataka Hakozaki @m_hakozaki
45K Followers 279 Following Solo indie dev. Posting progress. 個人アプリ開発者。進捗をポストしています。Apps: RYUKIN, Wa Kingyo, MeltLand ...SULLY 💣 @artofsully
41K Followers 1K Following 🇦🇺 Lowpoly Pixel 3D Artist / Game Dev 💼 Tech Artist at @Mojang ⚙️ Tools: Maya, PyxelEdit, Unity, C# 🎮 Game project: TBA!Ben Cloward @BenCloward
3K Followers 192 Following I'm a Technical Artist at Unity on the Shader Graph team. I'm a husband, father, and member of the Church of Jesus Christ of Latter-day Saints.Pavel Valakh | Making.. @ValakhP
4K Followers 192 Following Making my City Builder game set on an enchanting island. https://t.co/ndw6dKZA11Ryan DowlingSoka @RyanDowlingSoka
3K Followers 247 Following Technical Art Engineer @ Odyssey Interactive https://t.co/c6yzxFdYQN I'm not on here https://t.co/wn2Flpl0rbI've been experimenting with a sketch shader that uses hatching for shadows combined with my cavity shader to highlight edges. Based on the awesome hatching shader by @csims314. #indiedev #gamedev #madewithunity
Behind the scenes. 👀 When the editor window should be as pink as possible.😆
Kinda loving URP! easy to set up renderers for things like drawing a height contour line map just add "RenderObjects" and "FullScreen" passes 👍 sucks tho that it's such a reverse engineering effort to find out HOW things are passed from Unity ➡️ Shader e.g. "_BlitTexture"
Generating compressed meshes and textures with lazy loading in 2 minutes → Here we go from 70 MB to just 3 MB with automatic LOD switching (1.2 mio vertices) In the cloud @NeedleTools #threejs
This one might be one of my favorite 3d cards yet. New pack is coming along nicely!
I improved my old fake light shader to add more features like surface normals, 3d noise and posterization 🔦
🚀Fourteen years in the making, Harold Halibut is finally available now on Steam, PS5 & Xbox! 🎉
@alexanderameye @unitygames haha i honestly would not be happy if they change it. I built all my custom editors to fit the current theme 🥹
@alexanderameye @unitygames I still find it comical that this fake concept speculative design, that is about 4 years old now, is still used as the first editor example on the website:
👀
Have been revisiting my skybox shader a little, can now handle solar eclipses~ ☀️🌑 #unity3D (Mostly handled on the C# side. Comparing sun/moon transform.forward with Vector3.Angle, then lerping colors, same as I do for day/night cycle)
Weewoo, I turned 24 today! 🎈 #b3d #greasepencil
"Graphs are cool and modern! Text is for boring coders!" - continues to perform Undo for a single node movement for ~11 seconds in a simple graph after being for ~6 years in development 🤔 (pls deprecate it all already)
13 Years today. And excited to announce i'm taking on a new role at @unity - Design Architect. It's part of a new team of folks looking at the present state and planning future generations of Unity workflow. In other words, stepping up our efforts to make your life better.
unity would be bankrupt without the tireless posting oif these two. I see them on so many threads, dismantling every part of a post, then grudgingly dolling out solutions for the worthy supplicants. they are the bene gesserit of the unity forums
@Visnicio_ @CodeRed_dev It's very basic stuff really. It is one 512² texture with lots of small or bigger color slots, sometimes a light gradient (for the roofs for example) or noise. A very lowkey post processing is overlaid and the water shader is by the wonderful @alexanderameye
Custom SRP 2.5.0 #unity3d #gamedev tutorial switches to structured buffers for light and shadow data. catlikecoding.com/unity/custom-s…
Heya, Wrote a breakdown post for this~ ✨ 🔗cyanilux.com/tutorials/2d-w… #unity3D #shaders #shadergraph
@pelvisbass1 thanks! for some things I looked at my own shaders from unity, and for some things I used @alexanderameye's articles for reference (caustics, edge foam)