Staggart Creations @_staggart_
Technical Environment Artist, Unity Asset Store publisher, pixel plumber, INTP and borderline tree hugger. Worked on @Lake_The_Game staggart.xyz Utrecht, The Netherlands Joined July 2009-
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Can I use this spline tool in Unity 2021.3? This question comes around regularly. The answer is yes! Though the "Splines" package won't appear in the Package Manager in this version, but you can install it manually like so:
My spline mesh tool is now available on the @AssetStore! A straightforward (and literally flexible) way to turn splines into fences, paths, roads and much more! 🔗assetstore.unity.com/packages/slug/… #gamedev #unity3d #madewithunity
The "River Modeler" asset is now available on the @AssetStore! A toolkit for spline-based river geometry, VFX and SFX. 🔗assetstore.unity.com/packages/slug/… #gamedev #vfx #unity3d
🚐 @Lake_The_Game has arrived at the @NintendoAmerica Switch destination - at 25% off! 🎮 Pack your bags for a cozy journey through Providence Oaks as Meredith, delivering mail and discovering the heartwarming stories of the town. 📬 Lake is available on Switch TODAY!
🎇13th January 2024🎉24hour Charity Stream 🎁Thousands $$ worth of prizes to be won! 📺Over 20 guests in 24hrs of #GameDev Live Interviews! 💖Raising ££ to help @macmillancancer 🚀themessycoder.com Retweet this & reply, to win even more prizes! #gameheroes #MessyCharity24
The Underwater Rendering extension for Stylized Water 2 has a 70% discount for the next 19 hours during the Cyber Week sale! assetstore.unity.com/packages/vfx/s…
80 LEVEL @80Level
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207 Followers 3 Following A 🤖 tweeting whenever Unity releases a new package version. ALL pushed to github! Made by 🌵 @needletools 🐘 https://t.co/CvZzpbWU1aExperimenting with a terrain triangulation strategy that attempts to strike a nice balance between boundary fidelity and internal grid stability. Definitely needs work, but it's got pretty satisfying results so far. #GodotEngine #gamedev
A little UT99 running in UE5? Sure. There's a few rough spots to sort out but it's entirely playable and looks pretty decent.
Announcing #AmplifyShaderEditor VR 🪩 Enter a new dimension of #Unity3d shader creation in fully interactive Virtual Reality! 🔥 Soon at a Neural Interface near you! ➡️🧠⬅️ About ASE: assetstore.unity.com/packages/tools…
@_staggart_ @AssetStore Awesome man! Thank you for releasing this 🙏
I just want to call out a few of my favorite asset store creators: @_staggart_ @occasoftware @GabrielAguiarFX And KYEOMS, which I don’t know their Twitter ❤️
Hello everyone, I'm available for new freelance projects! Would love to help you design and develop your games. More info on my website: dylannagel.com
@VII_TheBot Hey, thanks! I haven't made that water shader myself, it's the amazing Stylized Water package for Unity by @_staggart_: assetstore.unity.com/packages/vfx/s… Highly recommended!
SUMMERHOUSE is out! My first ever solo project and a tiny interactive love letter to summer and forgotten places 💙🌻 I'm completely blown away by everyone's reaction, over 10k downloads in less than 24 hours! 😭 Check it out if you like building things: s.team/a/2533960
Best with MicroVerse!
The "River Modeler" asset is now available on the @AssetStore! A toolkit for spline-based river geometry, VFX and SFX. 🔗assetstore.unity.com/packages/slug/… #gamedev #vfx #unity3d
@RDurandArt @artleshiy yeah, just found this @_staggart_ answer on forums for how to grab shadows in Unity, should try to recreate this effect, thanks for the idea! forum.unity.com/threads/how-to…
@_staggart_ @UnityAssetStore Amazing ! Can't wait ! Good job man as always !
@_staggart_ @UnityAssetStore Always love seeing your work!
🔥Mobile Environment Pack Reforged is now 50% off @AssetStore #AssetStore 🔥 Built-in and URP ready! Check it out here: assetstore.unity.com/packages/3d/en… #unity #unity3d #gamedev #indiedevBig
I simply love this water/underwater shader! 😍🌊 by @_staggart_ #indiedev #IndieGameDev #gamedev
@_staggart_ Ha! I just did something similar while sampling SW2 in vr. Has so many extras compared to SW1. I love 1 as well tho. Ofcourse I bundled it with SC post process which is a must for all my projects.
Fellow graphics programmers! The GPU Zen 3 deadline is approaching fast. Proposals are due on December 3rd. gpuzen.blogspot.com