@LianesGarcia I would have gone harder in the months before, to initiate smaller content creators who are mainly focused on group co-op games. We have had a good uptick in wishlists, but not enough have tried our game. Mainly due to the 4 player minimum, which requires coordination.
@ndiegamesf43l The difficult part of designing a game from the ground up, for group play! It's difficult for reviewers and testers!
Coordination and teamwork is required for the game, even before you enter the first level 😆
@crierlon Where would you rank our game from trailer and screenshots alone? 0 being one prompt slop - 100 being Arc Raiders. Just your first impressions!
@RisingSunInt_ Using AI to translate your game (if not reliant on a lot of text/story) into multiple different languages is a no-brainer win/win for all. It might not be perfect, but seriously - where are you gonna find someone willing to sit through menus, translating English to Indonesian?
Looking for a Steam Next Fest co-op Game to try out with your gaming group? Give Squarelings a try! But beware.. You might need new friends afterwards! 😈
#SteamNextFest#Indie#gaming#coop
@cag0151 What if I told you 12 player LOCAL is possible in Squarelings.. Because why not? Not enough controllers? Use your phones! Easy. Old school. Just good luck staying friends afterwards!
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983 Followers 3K FollowingIndie news, playtesting, reviews & feedback (on Twitter) Not affiliated with any organization — just a gamer supporting indie games [email protected] or DM
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