Steve Bromley 🦆 @Steve_Bromley
🎮 Games User Research Consultant | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: https://t.co/qLyC4rvOjz 👾 stevebromley.com UK Joined February 2009-
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Incredibly valuable to see regularly see players interact with your game, for even the best designers.
Incredibly valuable to see regularly see players interact with your game, for even the best designers.
This was a great opportunity to see first hand how playtesting can inspire iteration - and with a fantastic view!
This was a great opportunity to see first hand how playtesting can inspire iteration - and with a fantastic view!
Uhhh guys, I dunno if I was supposed to look straight into the eclipse
I'm really enjoying the user research workshop colleagues, and I have managed to organise with @alexlflint hosted by the wonderful @Steve_Bromley. Please check out his website. It is truly excellent. A big thank you to @iggiphd for funding this wonderful opportunity.
🌟 Mentorship opportunity in UK Design and Research 🌟 If you're just leaving design education or navigating your first couple of years in the industry, and you think you might benefit from having a mentor, we'd love to hear from you!
Game development is a team sport
Game development is a team sport
Hey there fellow nerds, we've published a book on the psychology of The Mandalorian! You can download a digital copy FOR FREE or purchase it in print: press.etc.cmu.edu/books/psychgei… #starwars #themandalorian
This critique of AI is spot on, particularly at this point. Whenever you run discovery research, you quickly find that people aren’t idiots, and recognise the difference between “quality” and “stuff mass produced at scale”, and that the difference is important.
This critique of AI is spot on, particularly at this point. Whenever you run discovery research, you quickly find that people aren’t idiots, and recognise the difference between “quality” and “stuff mass produced at scale”, and that the difference is important.
“What is our game” is impossible to completely define before you build & learn. Over indexing on upfront planning is doomed to make underwhelming products. A better early focus is to understand your users, so that you can make good decisions when required later in development.
hey folks! new year, time for the annual GUR Salary Survey for 2024! Please take this if you work in research in the games industry to help our community out! gamesursalarysurvey.com #GUR #GamesUserResearch #GRUX #GamesResearchUserExperience
Some more analysis of the IGDA games user research job board postings, covering the last 100 back to July 2023. Breaking down the kinds of companies posting the roles, and how many roles each sector posts. (Sector isn't quite the right word, but I can't think of a better one)
User Research is a poorly understood field in game dev. To get a better grasp of what it is, whether it will cost you a million dollars or not, and how best to use it, we've brought in @Steve_Bromley to talk about the dos and don'ts. #userresearch #ux pod.link/1559448378
Lots of these points are also worth considering when preparing for UX research roles. Thanks for sharing @theastralj
Lots of these points are also worth considering when preparing for UX research roles. Thanks for sharing @theastralj
Join us on Dec 13th for our webinar: "Moderating Your First Live Playtest" with @PlaytestCloud. Dive into best practices for Live Playtesting with experts @UgoBuiXuan & @Steve_Bromley Limited spots! Sign up now #GameDev #PlaytestCloud #Webinar #indiedev bigmarker.com/playtestcloud-…
Like games? Love accessibility? I got a role for you! We are seeking a Game Accessibility Specialist to join the @EA team. Please boost, thank you! ♥️
I'm running training: Power, privilege and equity: Designing and building services and products in Feb with @sonia_turcotte buytickets.at/claragreo/1067… Institutional and systematic oppression exists in the UK and manifests in the services which we design and deliver to users...
"Playtesting was key to our entire development process" I interviewed the Abhi from @venbaGame about how they approached playtesting the hit cooking game Venba. Read the full interview here: gamesuserresearch.com/venba-playtest…
Jess T @jess_tompkins_
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8 Followers 61 Following User Research Analyst at @UbisoftMTL 🎮 She/Her@Steve_Bromley We'll have an article recap soon that goes into more detail, so stay tuned! Thanks again to the students of PXL Gaming Business from @HogeschoolPXL to help with the playtesting!
Playtesting games is essential for gathering valuable feedback on gameplay mechanics, user experience, and player engagement! We organised a playtest day with @Steve_Bromley guiding the process, our #Gamedev learned how to leverage this feedback and iterate on their games.
The mission has always been to democratize access to information & opportunity for developers everywhere. But that's not the only way devs around the world are disadvantaged by where they live: access to early-stage project funding is another. So today, we start fixing that.
We are the Global Games Fund - powered by @gamedevworld. We support pre-production & prototype stage game projects by developers in emergent territories with up to US$50,000 in funding, mentorship, and access. We launch Q2 2024. Read more at globalgames.fund
Some game studios already do stuff very similar to that. When I had to go through one of those, I intentionally went into a super pesky and hostile attitude mode with my answers. Fuck this. Companies that use these kinds of methods clearly don't care about people. Avoid'em.
Excited to introduce the world’s first AI interviewer, gpt-vetting. With gpt-vetting, you can interview 100x more candidates in less time & candidates get a more enjoyable, gamified, and less biased interview experience. You define the skills you want the interview to focus on,…
協会の設立にあたり、海外でゲームアクセシビリティの向上に取り組んでいる皆さんからメッセージをいただきました!!! 温かい応援コメントをありがとうございます✨ gaaj.jp/messages/️ #GAAJ #アクセシビリティ #ゲームアクセシビリティ @RodrigoSanchez
一般社団法人日本ゲームアクセシビリティ協会が設立され、昨日から活動がスタートしました! gaaj.jp 私も理事として参加し、日本の #ゲームアクセシビリティ に貢献していきます🎮️…
It's no coincidence the same old names are popping up from under their rocks for this round of fuckery. A decade ago, they lost their attention and relevance and now they have blue ticks so they get to espouse hatred that gets them money the more people interact with it.
I made a decision long ago that I would walk away from situations where respect is not being served. The continued harassment I’m receiving on the basis that I’ve protected my account is laughable. Of course I’m going to lock my account. Shields should always be raised under…
It's time, having to lock down my account because I'm legit worried if I retweet or reply to a friend, that I'll get dogpiled because I have the word accessibility and consultant in my bio. This hellplatform is where I get work, but I guess not for the foreseeable...
Today is my last day at Xbox 💚 I'm so proud of the program we've built & I know it will last thanks to the incredible accessibility champs across our studios. Taking a few weeks off before starting something new post #GAConf. Thank you all for the memories and the journey 🎮
Yes! A good way to get some good value advice and support for indie game marketing
@itshannahflynn If studios are in the UK, they could also probably use this funding to work with you for free: wearecreative.uk/support/creati…
Completely forgot to mention it, but passed my probation at work! 🎉 It’s been an incredible 3 months, meeting and working alongside utterly brilliant and lovely people and I can’t wait to continue to grow in my role. 🥰
The worst part of discovering fleabag is discovering there are only two seasons of fleabag
A few people have asked what I plan to do next in my career... Well, I'm excited to announce that I'm going to trial going full time indie game dev as LegendOri Productions after my last day of employment at the end of April!! Watch this space! 😊💜
📢 Expert Talk tomorrow 26 March at 15h! @Steve_Bromley on the importance of Playtesting How to prepare for a playtest, and ensure that you're capturing reliable data that inspires good game design decisions. 🎟️ Register here: bit.ly/FGHExpertPlayt…
I'm really enjoying the user research workshop colleagues, and I have managed to organise with @alexlflint hosted by the wonderful @Steve_Bromley. Please check out his website. It is truly excellent. A big thank you to @iggiphd for funding this wonderful opportunity.
The second UKIE Hub Crawl of 2024 is back in Guildford next week Thursday!🕹️ With speakers @TanguyDewavrin from atom stars, @Steve_Bromley from @GamesUR, Hub Crawl Hero @larianstudios and more! Sign up here: barc.ly/3TdS3Ic
LinkedIn screen grab of this sort of drivel. Who are these blobs, without consistent form or being, trapped on some offworld colony? The poor worker drones posters purport to care for? Does the 'GAMING JOBS' sign hold them in a trance, so desperate are they for an 'opportunity'?