So there's this one Unity AI tool called Bezi ... it's kinda a game changer. It's basically another AI team member that understands your entire Unity project. I do a full breakdown of the tool here: youtu.be/Sp-RwuhfOaE
"For the first time in 8 years of gamedev, and 3 years of on and off tinkering with AI tools that all claim to be the next big thing, this is the first time I think I've found something legitimately revolutionary for designers and gamedevs who still want to enjoy the fun parts of…
"For the first time in 8 years of gamedev, and 3 years of on and off tinkering with AI tools that all claim to be the next big thing, this is the first time I think I've found something legitimately revolutionary for designers and gamedevs who still want to enjoy the fun parts of…
Your AI assistant for game engines just got even smarter. We just shipped:
Rules: give Bezi your project's specific coding style & file structure to ensure quality and consistency at scale
Enhanced Code Intelligence: Bezi now proactively finds errors and warnings in your…
AI is really starting to change game development. And @bezi_ai is the driving force behind it.
This past weekend, we saw game developers build a platformer game in just 72 hours using Bezi, our AI assistant for game development. The goal wasn't just to ship something. It was to…
Huge thanks to the @IGDA Virginia chapter for hosting us last week! So much energy from the game dev community there.
Demoed @bezi_ai and got awesome feedback. Biggest learning was that devs are tired of generic AI tools, and a dedicated AI partner for their workflow is what…
I really like the term “context engineering” over prompt engineering.
It describes the core skill better: the art of providing all the context for the task to be plausibly solvable by the LLM.
Introducing Agent Mode - a new way to build in Unity.
It creates and modifies code directly in the engine, using complete context of your game project - assets, packages, and all. Accept or reject proposed changes, view code diffs, and track all modified files. Now available in…
Had a great time sponsoring the first @SeattleIndies Founders Club event!
It was wonderful to spend the evening with passionate studio founders, who are putting it all on the line to build ambitious games. They shared with us how they're finding an edge in a competitive space -…
We shipped a new way to view scripts. This canvas allows you to simultaneously see the code and its implementation steps, like components and setup.
By viewing all the information side-by-side, you can consider the full process at once and iterate much easier.
We hosted a game jam to see what game developers could make with Bezi over one weekend! The theme was to make an endless runner game, and we saw 42 amazing games built over a couple days from super talented developers and artists. Here are the top 3 winners:
1st Place - Dead on…
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