𝗖𝘂𝘀𝘁𝗼𝗺 𝗛𝗟𝗦𝗟 𝗻𝗼𝗱𝗲 in Unreal Engine 5's material editor is something I really like. With it you can get some extra powers. I wrote about some of these already a few months ago in another post. There I described how to access certain global values via…
.@ScansFactory recreated the beauty of the Fontaine Saint-Michel and Paris streets in a detailed Unreal Engine scene made using photogrammetry.
Enjoy: 80.lv/articles/stunn…
New post! Building on the previous one, now we're using temporal information to improve the quality of MSAA super resolution.
filmicworlds.com/blog/temporal-…
Many-Light Rendering Using ReSTIR-Sampled Shadow Maps
Song Zhang, Daqi Lin, Chris Wyman, Cem Yuksel
(University of Utah, NVIDIA)
diglib.eg.org/items/bb8dfc3d…
Abstract:
We present a practical method targeting dynamic shadow maps for many light sources in real-time rendering. We…
I re-wrote some tech from my time as CTO at Counterplay Games. First up: 💥 Niagara Destruction Driver - turn #ue5 chaos assets into fast GPU simulated destructible meshes driven by #niagara particles.
github.com/eanticev/niaga…
More in 🧵
🔼 Triangles may have won the hardware-acceleration rendering battle ... 🔼
⏹️ ... but the method in our latest blog enables emulation of quadrilateral rasterization, through bilinear interpolation of quadrilateral vertices! ⏹️
See how it squares up: gpuopen.com/learn/bilinear…
Five years behind us! 🚀 Countless trips, completed projects, and exciting collaborations. And of course – all of you! ❤️ Thank you for your support and inspiration. We’re not slowing down, and we invite you to celebrate with us! 🎉 It’s going to be a month full of surprises, 🎁…
🎁 You can now enjoy the free update featuring 🌙 night lighting scenario. There are now a total of four different scenarios, 🔥 and with all the effects, sounds, and level instances, that's over 1000 assets! 🚀
⚡️FAB Market: fab.com/s/3bb8f3eb5a78
⚡️HQ Video:…
Tried a mesh decal alternative for rendering damage effects.
* Does't require writing data to RTs or doing per pixel checks for each hit location.
* Can be rendered as overlay mesh or written into DBuffer for material blending :)
#UE5#Niagara
10K Followers 2K Following#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, worked Mill Film, Mr.X & RSP in Light, Model & lookdev
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344 Followers 1K FollowingBelief is to humans as water is to fish. Choose your illusion carefully. Video game director, philosophy, and fitness. My views are mine and mine alone
10K Followers 2K Following#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, worked Mill Film, Mr.X & RSP in Light, Model & lookdev
He / Him, opinions are my own
336 Followers 193 Followingfounder CTO at https://t.co/ewShd5IufB
EP / Tech Director for @PlayGodfall
Tech Director for @PlayDuelyst
Previous life as an independent iOS developer
971 Followers 916 Followingゲーム開発者・東京 中文/日本語/English OK
#UnrealEngine 4 / Computer Graphics
All my opinions are my own and do not represent those of any organization
2K Followers 455 FollowingTechnical VFX Artist in Game Industry.
I Love UE, Houdini, sometimes Unity :)
Check out my products in Fab and Gumroad!
https://t.co/LGNDq3E1Bc
9K Followers 23 FollowingFab gives all digital content creators a single destination to discover, share, buy & sell digital assets.
Use #CreatedwithFab to share your creations with us.
3K Followers 711 FollowingThis account is (mostly) INACTIVE, no guaranteed responses.
I'm a senior technical writer @EpicGames working on @UnrealEngine and Unreal Product documentation
5K Followers 4K FollowingWorldbuilder & TechArtist. Creative Director helping lead @CyanWorlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on @WitnessGame.
9K Followers 5K FollowingFlowers, birds, books, stargazing, beautiful gowns and funny etymologies. Sharing my journey as a 3D artist.
@troglodette.bsky.social
7K Followers 410 FollowingSenior Software Engineer, Developer Relations at @EpicGames.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://t.co/RrGEn6D4md for my presentations!
15K Followers 890 FollowingNodes and other stuff! #MaterialMaker #buildify #geometrynodes
3D artist, game dev and average n-gon enjoyer, v_028
he/hi/hello
https://t.co/OWcVIQpBai
8K Followers 747 FollowingCode/Art Wizard @ Everglow Interactive | I made @PartyPanicGame | Looking for 3D generalist to work with, DM me if you wanna work together (see pinned tweet!)
9K Followers 192 Following#UnrealEngine fab marketplace creator and game developer focused on physics, graphics, and gameplay programming. Water supplier practicing programmers' art :)
23K Followers 389 FollowingReal-time non-hallucinogenic tools for FX and Environment Art
Try the Elemental Suite: https://t.co/Z7idTRL4uX
Join our discord server: https://t.co/sNoeMwWUM6
13K Followers 1K FollowingPrincipal Lighting Artist @GhostStoryGames | BAFTA games member Creator of @whispersfog previous @NinjaTheory Xbox Studio | @Treyarch and @TheInitiative
1K Followers 36 FollowingAn open organization fostering the standardization, development, evolution and growth of #OpenUSD to promote interoperability of 3D content.
62K Followers 78 FollowingQuixel is a technology leader in 3D asset creation, powering #Megascans, the world's largest photogrammetry asset library, now exclusively available on @Fab.
20K Followers 989 Following🚀 I’m a #3dartist 🖥️ Principal Director, Creative 3D Evangelist & Community Advocate @adobe 💡Subscribe for tips, inspo, & art 😉 Views are my own
10K Followers 64 FollowingVFX / CG Generalist Born and bred in 🇨🇦, based in 🇳🇴
FAB Store: https://t.co/o2I4lZEMPQ
Unreal Tutorials: https://t.co/qGFw3Hvlm2